public void OnEventBuildStructure(EventBuildStructure e) { WriteEvent(e); }
public void onEventBuildStructure(EventBuildStructure evt) { }
public void OnBuildStructure(EventBuildStructure evt) { if (evt.structure.structureName.Contains("Gate") || evt.structure.structureName.Contains("Door")) { UpdateDoorHp(evt.structure); } }
public void OnEventBuildStructure(EventBuildStructure e) { WriteEvent(e); }