/// <summary> /// 设置窗口位置大小改变事件操作 /// </summary> /// <param name="layout_name">面板名称</param> /// <param name="widget_name">控件名称</param> /// <param name="func">窗口位置大小改变代理</param> /// <param name="control">窗口位置大小改变事件控制方式</param> /// <returns>执行结果,若结果为Success,则表示操作成功;否则,表示操作失败</returns> public static ExecuteResult SetWindowChangeCoord(FString layout_name, FString widget_name, Event.SenderVoid func, EventControl control) { Window window = null; ExecuteResult ret = FindUI(layout_name, widget_name, out window); if (ExecuteResult.Success == ret) { switch (control) { case EventControl.Add: { window.EventWindowChangeCoord += func; } break; case EventControl.Remove: { window.EventWindowChangeCoord -= func; } break; } } return(ret); }
/// <summary> /// 设置鼠标单击按钮事件 /// </summary> /// <param name="layout_name">界面名称</param> /// <param name="widget_name">控件名称</param> /// <param name="func">事件委托</param> /// <param name="control">控制方式</param> /// <returns></returns> public static ExecuteResult SetEventMouseButtonClick(FString layout_name, FString widget_name, Event.SenderVoid func, EventControl control) { Widget widget = null; ExecuteResult ret = FindWidget(layout_name, widget_name, out widget); if (ExecuteResult.Success == ret) { switch (control) { case EventControl.Add: { widget.EventMouseButtonClick += func; } break; case EventControl.Remove: { widget.EventMouseButtonClick -= func; } break; } } return(ret); }