public void VisitGuard( EvalGuardFactoryNode factoryNode, EvalStateNode stateNode, Guard guard) { stateNode.Transfer(services); }
public void QPatternGuardEvalFalse(EvalGuardFactoryNode evalGuardNode) { }
public void QPatternGuardQuit(EvalGuardFactoryNode evalGuardNode) { }
public void QPatternGuardEvaluateTrue( EvalGuardFactoryNode evalGuardNode, MatchedEventMap matchEvent) { }
public void QPatternGuardStart( EvalGuardFactoryNode evalGuardNode, MatchedEventMap beginState) { }
public void Visit(EvalGuardFactoryNode guard) { ProcGuardFactoryNode?.Invoke(guard); }