public EchoStomp(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); //todo add astral spirit channelTime = ability.GetChannelTime(0); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Eul); CounterAbilities.Add(Manta); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Bloodstone); CounterAbilities.Remove("abaddon_aphotic_shield"); Modifier.AllyCounterAbilities.Add(Enrage); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.AddRange(VsMagic); }
public Vortex(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); //todo add aghanim CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(Eul); CounterAbilities.Add(Manta); CounterAbilities.Add(SleightOfFist); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.AddRange(VsPhys); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.Add(Lotus); CounterAbilities.AddRange(Invis); CounterAbilities.Add(NetherWard); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.AddRange(VsMagic); aghanimRadius = Ability.AbilitySpecialData.First(x => x.Name == "radius_scepter").Value + 50; }
public MeatHook(Ability ability) : base(ability) { Modifier = new EvadableModifier( HeroTeam, EvadableModifier.GetHeroType.ModifierSource, ignoreRemainingTime: true); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(Manta); CounterAbilities.Add(Eul); CounterAbilities.Add(TricksOfTheTrade); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(Invul); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.AddRange(Invis); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.AddRange(VsMagic); }
public FlamingLasso(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(Manta); CounterAbilities.Add(Eul); CounterAbilities.Add(SleightOfFist); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.AddRange(Invul); CounterAbilities.Add(SnowBall); CounterAbilities.AddRange(Invis); CounterAbilities.Add(Armlet); CounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.Add(FalsePromise); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(VsMagic); Modifier.EnemyCounterAbilities.Add(Eul); Modifier.EnemyCounterAbilities.AddRange(Invul); }
public LifeBreak(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); IsDisjointable = false; BlinkAbilities.AddRange(BlinkAbilityNames); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Eul); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsPhys); CounterAbilities.AddRange(VsMagic); CounterAbilities.AddRange(Invis); CounterAbilities.Add(Bloodstone); CounterAbilities.Add(Lotus); CounterAbilities.Remove("abaddon_aphotic_shield"); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.Add(FortunesEnd); Modifier.AllyCounterAbilities.Add(Eul); Modifier.AllyCounterAbilities.Add(Manta); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.AddRange(VsPhys); }
public EarthSplitter(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); BlinkAbilities.AddRange(BlinkAbilityNames); DisableAbilities.AddRange(DisableAbilityNames); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Eul); CounterAbilities.Add(Manta); CounterAbilities.Add(TricksOfTheTrade); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(Invul); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.AddRange(Invis); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.Add(AphoticShield); Modifier.AllyCounterAbilities.Add(FortunesEnd); AdditionalDelay = Ability.AbilitySpecialData.First(x => x.Name == "crack_time").Value; }
public UnstableConcoction(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Eul); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsPhys); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.AddRange(Invis); CounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.AddRange(VsPhys); IsDisjointable = false; stunRadius = Ability.AbilitySpecialData.First(x => x.Name == "midair_explosion_radius").Value + 100; unstableConcoction = AbilityOwner.FindSpell("alchemist_unstable_concoction"); }
public ReapersScythe(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.ModifierSource); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(Eul); CounterAbilities.Add(Manta); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(TricksOfTheTrade); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.AddRange(Invul); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.Add(Lotus); CounterAbilities.Add(NetherWard); CounterAbilities.AddRange(Invis); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.Add(FalsePromise); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(VsDamage); Modifier.AllyCounterAbilities.AddRange(VsMagic); }
public EarthSplitter(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); BlinkAbilities.AddRange(BlinkAbilityNames); DisableAbilities.AddRange(DisableAbilityNames); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Eul); CounterAbilities.Add(Manta); CounterAbilities.Add(TricksOfTheTrade); CounterAbilities.Add(HurricanePike); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(Invul); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.AddRange(Invis); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.Add(AphoticShield); Modifier.AllyCounterAbilities.Add(FortunesEnd); AdditionalDelay = Ability.AbilitySpecialData.First(x => x.Name == "crack_time").Value; }
public Empower(Ability ability) : base(ability) { Modifier = new EvadableModifier(EnemyTeam, EvadableModifier.GetHeroType.ModifierSource); Modifier.EnemyCounterAbilities.Add(FortunesEnd); }
public Vortex(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(Eul); CounterAbilities.Add(Manta); CounterAbilities.Add(SleightOfFist); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.AddRange(VsPhys); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.Add(Lotus); CounterAbilities.AddRange(Invis); CounterAbilities.Add(NetherWard); Modifier.AllyCounterAbilities.Add(Enrage); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.AddRange(VsMagic); aghanimRadius = Ability.AbilitySpecialData.First(x => x.Name == "radius_scepter").Value + 50; }
public StormHammer(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Manta); CounterAbilities.Add(Eul); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsPhys); CounterAbilities.AddRange(Invis); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.Add(Lotus); CounterAbilities.Remove("abaddon_aphotic_shield"); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.AddRange(VsMagic); stunRadius = Ability.GetRadius() + 100; }
public LifeBreak(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); IsDisjointable = false; BlinkAbilities.AddRange(BlinkAbilityNames); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Eul); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsPhys); CounterAbilities.AddRange(VsMagic); CounterAbilities.AddRange(Invis); CounterAbilities.Add(Bloodstone); CounterAbilities.Add(Lotus); CounterAbilities.Remove("abaddon_aphotic_shield"); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.Add(FortunesEnd); Modifier.AllyCounterAbilities.Add(Eul); Modifier.AllyCounterAbilities.Add(Manta); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.AddRange(VsPhys); }
public Supernova(Ability ability) : base(ability) { DisablePathfinder = true; Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(Eul); CounterAbilities.Add(Manta); CounterAbilities.Add(SleightOfFist); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.AddRange(Invis); CounterAbilities.Add(Armlet); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.AddRange(VsMagic); AdditionalDelay = Ability.AbilitySpecialData.First(x => x.Name == "tooltip_duration").Value; radius = Ability.AbilitySpecialData.First(x => x.Name == "aura_radius").Value; }
public BloodRite(Ability ability) : base(ability) { DisablePathfinder = true; Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Manta); CounterAbilities.Add(Eul); CounterAbilities.Add(TricksOfTheTrade); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.AddRange(Invis); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.Remove("abaddon_aphotic_shield"); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.Add(Eul); Modifier.AllyCounterAbilities.Add(Manta); Modifier.AllyCounterAbilities.AddRange(AllyShields); AdditionalDelay = Ability.AbilitySpecialData.First(x => x.Name == "delay").Value; }
public UnstableConcoction(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Eul); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsPhys); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.AddRange(Invis); CounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.Add(Enrage); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.AddRange(VsPhys); IsDisjointable = false; stunRadius = Ability.AbilitySpecialData.First(x => x.Name == "midair_explosion_radius").Value + 100; unstableConcoction = AbilityOwner.FindSpell("alchemist_unstable_concoction"); }
public Ghostship(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Eul); CounterAbilities.Add(Manta); CounterAbilities.Add(TricksOfTheTrade); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.AddRange(Invul); CounterAbilities.AddRange(Invis); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.Remove("abaddon_aphotic_shield"); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.AddRange(VsMagic); castRange = Ability.GetCastRange(); AdditionalDelay = 3.1f; additionalAghanimDelay = 1.6f; }
public ChaoticOffering(Ability ability) : base(ability) { DisableTimeSinceCastCheck = true; Modifier = new EvadableModifier( HeroTeam, EvadableModifier.GetHeroType.LowestHealth, ignoreRemainingTime: true); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(VsMagic); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Eul); CounterAbilities.AddRange(StrongDefUltimates); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.AddRange(Invis); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); }
public Dismember(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.ModifierSource); CounterAbilities.Add(Lotus); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(Eul); CounterAbilities.Add(Manta); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(TricksOfTheTrade); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.AddRange(Invul); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.AddRange(Invis); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.AddRange(VsMagic); }
public MeatHook(Ability ability) : base(ability) { Modifier = new EvadableModifier( HeroTeam, EvadableModifier.GetHeroType.ModifierSource, ignoreRemainingTime: true); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(Manta); CounterAbilities.Add(Eul); CounterAbilities.Add(TricksOfTheTrade); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(Invul); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.AddRange(Invis); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.AddRange(VsMagic); }
public GeomagneticGrip(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Eul); CounterAbilities.Add(HurricanePike); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.AddRange(Invis); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.Remove("abaddon_aphotic_shield"); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.Add(Eul); Modifier.AllyCounterAbilities.Add(Manta); Modifier.AllyCounterAbilities.Add(FortunesEnd); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); }
public Duel(Ability ability) : base(ability) { Modifier = new EvadableModifier( EnemyTeam, EvadableModifier.GetHeroType.ClosestToSource, maxDistanceToSource: Ability.GetRealCastRange() + 100); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(Manta); CounterAbilities.Add(Eul); CounterAbilities.Add(PhaseShift); CounterAbilities.AddRange(StrongDefUltimates); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsPhys); CounterAbilities.AddRange(Invis); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.Remove("item_glimmer_cape"); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.Add(FalsePromise); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.AddRange(VsPhys); Modifier.AllyCounterAbilities.Remove("item_glimmer_cape"); Modifier.EnemyCounterAbilities.AddRange(VsPhys); Modifier.EnemyCounterAbilities.Add(FatesEdict); Modifier.EnemyCounterAbilities.AddRange(DisableAbilities); }
public LightStrikeArray(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Manta); CounterAbilities.Add(Eul); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.AddRange(Invis); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.Remove("abaddon_aphotic_shield"); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.AddRange(VsMagic); AdditionalDelay = Ability.AbilitySpecialData.First(x => x.Name == "light_strike_array_delay_time").Value + 0.05f; }
public Supernova(Ability ability) : base(ability) { DisablePathfinder = true; Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(Eul); CounterAbilities.Add(Manta); CounterAbilities.Add(SleightOfFist); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.AddRange(Invis); CounterAbilities.Add(Armlet); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.AddRange(VsMagic); AdditionalDelay = Ability.AbilitySpecialData.First(x => x.Name == "tooltip_duration").Value; radius = Ability.AbilitySpecialData.First(x => x.Name == "aura_radius").Value; }
public BloodRite(Ability ability) : base(ability) { DisablePathfinder = true; Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Manta); CounterAbilities.Add(Eul); CounterAbilities.Add(TricksOfTheTrade); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.AddRange(Invis); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.Remove("abaddon_aphotic_shield"); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.Add(Eul); Modifier.AllyCounterAbilities.Add(Manta); Modifier.AllyCounterAbilities.AddRange(AllyShields); AdditionalDelay = Ability.AbilitySpecialData.First(x => x.Name == "delay").Value; }
public GeomagneticGrip(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Eul); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.AddRange(Invis); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.Remove("abaddon_aphotic_shield"); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.Add(Eul); Modifier.AllyCounterAbilities.Add(Manta); Modifier.AllyCounterAbilities.Add(FortunesEnd); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); }
public ChaosBolt(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.ModifierSource); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Manta); CounterAbilities.Add(Eul); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsPhys); CounterAbilities.AddRange(Invis); CounterAbilities.Add(HurricanePike); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.Add(Lotus); CounterAbilities.Remove("abaddon_aphotic_shield"); Modifier.AllyCounterAbilities.Add(Enrage); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.AddRange(VsPhys); }
public IcePath(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(Eul); CounterAbilities.AddRange(VsDisable); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.Remove("bane_nightmare"); CounterAbilities.Remove("abaddon_aphotic_shield"); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.AddRange(VsMagic); AdditionalDelay = ability.AbilitySpecialData.First(x => x.Name == "path_delay").Value; for (var i = 0u; i < duration.Length; i++) { duration[i] = ability.AbilitySpecialData.First(x => x.Name == "duration").GetValue(i); } talent = AbilityOwner.FindSpell("special_bonus_unique_jakiro"); if (talent != null) { bonusDuration = talent.AbilitySpecialData.First(x => x.Name == "value").Value; } ObstacleStays = true; }
public Mjollnir(Ability ability) : base(ability) { Modifier = new EvadableModifier(EnemyTeam, EvadableModifier.GetHeroType.ModifierSource); Modifier.EnemyCounterAbilities.Add(FortunesEnd); }
public Ravage(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); projectileSpeed = ability.GetProjectileSpeed() + 100; tavelTime = GetRadius() / projectileSpeed; width = 350; CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(Eul); CounterAbilities.AddRange(StrongDefUltimates); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.AddRange(Invis); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.Remove("abaddon_aphotic_shield"); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.AddRange(VsMagic); }
public Torrent(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(SleightOfFist); CounterAbilities.Add(Manta); CounterAbilities.Add(Eul); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsMagic); CounterAbilities.AddRange(Invis); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); Modifier.AllyCounterAbilities.AddRange(VsMagic); AdditionalDelay = Ability.AbilitySpecialData.First(x => x.Name == "delay").Value; talent = AbilityOwner.FindSpell("special_bonus_unique_kunkka"); if (talent != null) { bonusRadius = talent.AbilitySpecialData.First(x => x.Name == "value").Value; } }
public Snowball(Ability ability) : base(ability) { IsDisjointable = false; Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); CounterAbilities.Add(PhaseShift); CounterAbilities.Add(BallLightning); CounterAbilities.Add(Eul); CounterAbilities.AddRange(VsDisable); CounterAbilities.AddRange(VsDamage); CounterAbilities.AddRange(VsPhys); CounterAbilities.AddRange(Invul); CounterAbilities.AddRange(Invis); CounterAbilities.Add(SnowBall); CounterAbilities.Add(Armlet); CounterAbilities.Add(Bloodstone); CounterAbilities.Add(Lotus); CounterAbilities.Remove("abaddon_aphotic_shield"); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); AdditionalDelay = Ability.AbilitySpecialData.First(x => x.Name == "snowball_windup").Value; }
public SolarCrest(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.ModifierSource); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.AddRange(AllyPurges); }
public Firestorm(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(VsMagic); }
public VeilOfDiscord(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.AddRange(AllyPurges); }
public Track(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.Add(AphoticShield); }
public BattleHunger(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.ModifierSource); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.Add(AphoticShield); }
public NaturesGuise(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); }
public AmplifyDamage(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.ModifierSource); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.AddRange(AllyPurges); }
public WhirlingDeath(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.AddRange(AllyShields); }
public Vendetta(Ability ability) : base(ability) { Modifier = new EvadableModifier(EnemyTeam, EvadableModifier.GetHeroType.ModifierSource); Modifier.EnemyCounterAbilities.AddRange(DisableAbilityNames); Modifier.EnemyCounterAbilities.AddRange(VsPhys); }
public BattleHunger(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.ModifierSource); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.Add(AphoticShield); }
public BorrowedTime(Ability ability) : base(ability) { Modifier = new EvadableModifier(EnemyTeam, EvadableModifier.GetHeroType.ModifierSource); Modifier.EnemyCounterAbilities.Add(Eul); Modifier.EnemyCounterAbilities.AddRange(Invul); }
public Track(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.Add(AphoticShield); }
public Firestorm(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(VsMagic); }
public Vendetta(Ability ability) : base(ability) { Modifier = new EvadableModifier(EnemyTeam, EvadableModifier.GetHeroType.ModifierSource); Modifier.EnemyCounterAbilities.AddRange(DisableAbilityNames); Modifier.EnemyCounterAbilities.AddRange(VsPhys); }
public DustOfAppearance(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.AddRange(AllyPurges); }
public MedallionOfCourage(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.ClosestToSource); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.AddRange(AllyPurges); }
public WhirlingDeath(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.AddRange(AllyShields); }
public NaturesGuise(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(Invul); }
public DustOfAppearance(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.AddRange(AllyPurges); }
public VeilOfDiscord(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.AddRange(AllyPurges); }
public StickyNapalm(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth, minStacks: 5); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.AddRange(AllyShields); }
public WalrusPunch(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.ModifierSource); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.AddRange(AllyShields); }
public StickyNapalm(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.LowestHealth, minStacks: 5); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.AddRange(AllyShields); }
public DiffusalBblade(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.ModifierSource); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.Add(FortunesEnd); Modifier.AllyCounterAbilities.AddRange(AllyShields); }
public Windrun(Ability ability) : base(ability) { Modifier = new EvadableModifier(EnemyTeam, EvadableModifier.GetHeroType.ModifierSource); Modifier.EnemyCounterAbilities.Add(Eul); Modifier.EnemyCounterAbilities.Add(FortunesEnd); Modifier.EnemyCounterAbilities.AddRange(Invul); }
public Decrepify(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.ModifierSource); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.AddRange(AllyShields); Modifier.AllyCounterAbilities.AddRange(VsMagic); }
public ThunderStrike(Ability ability) : base(ability) { Modifier = new EvadableModifier(HeroTeam, EvadableModifier.GetHeroType.ModifierSource); Modifier.AllyCounterAbilities.Add(Lotus); Modifier.AllyCounterAbilities.AddRange(VsDamage); Modifier.AllyCounterAbilities.AddRange(VsMagic); }
public Metamorphosis(Ability ability) : base(ability) { Modifier = new EvadableModifier(EnemyTeam, EvadableModifier.GetHeroType.ModifierSource); Modifier.EnemyCounterAbilities.Add(Decrepify); Modifier.EnemyCounterAbilities.Add(FatesEdict); Modifier.EnemyCounterAbilities.AddRange(VsPhys); }