Esempio n. 1
0
    private void Update()
    {
        if (Input.GetKeyDown(KeyCode.E) && _eToInteractActive)
        {
            _eToInteractActive = false;
            _eToInteract.EtoInteractIsActive(_eToInteractActive);
            _clubNotFound = false;
        }

        if (_dt.activeOnEnter)
        {
            _dt.SetActiveOnEnterFalse();
        }
    }
Esempio n. 2
0
    // Update is called once per frame
    void Update()
    {
        if (_dt.activeOnEnter)
        {
            _dt.SetActiveOnEnterFalse();
        }

        if (_inOnTrigger)
        {
            if (Input.GetKeyDown(KeyCode.E) && _initialDialog)
            {
                _dt.TriggerDialog();
                _eKey.EtoInteractIsActive(false);
                _initialDialog = false;
            }
        }
    }