protected override void Clear() { base.Clear(); _attack.Stop_Attack(); //クリア記録の保存 int score = PlayerManager.Instance.Get_Score(); int high_Score = -1; if (PlayerPrefs.HasKey("HIGHSCORE")) { high_Score = PlayerPrefs.GetInt("HIGHSCORE"); } PlayerPrefs.SetInt("HIGHSCORE", Mathf.Max(score, high_Score)); }
//戦闘開始前ムービー、EternalAttackで呼ぶ public void Start_Last_Battle_Movie() { last_Battle_Movie.Start_Movie(); _attack.Stop_Attack(); }