public ActionResult Estates_Destroy([DataSourceRequest]DataSourceRequest request, Estate estate) { this.estates.Delete(estate.Id); this.estates.SaveChanges(); return Json(new[] { estate }.ToDataSourceResult(request, ModelState)); }
public Game() { player = new Player(); supply = new Supply(); for(int i =0; i < 7; i++) { player.Gain( supply.Release("Copper")); } Card e = new Estate(); for(int i =0; i < 3; i++) { player.Gain( e ); } gameState = new GameStateContext(player, supply); gameState.StateChange += () => { OnStateChange(); }; player.NewHand(); }
public ActionResult Estates_Create([DataSourceRequest]DataSourceRequest request, AdministerEstateViewModel estate) { var newId = 0; if (ModelState.IsValid) { var entity = new Estate { Name = estate.Name, Address = estate.Address, Size = estate.Size, AuthorId = this.User.Identity.GetUserId() }; this.estates.Add(entity); this.estates.SaveChanges(); newId = entity.Id; } var estateToDisplay = this.estates .All() .To<AdministerEstateViewModel>() .FirstOrDefault(x => x.Id == newId); return Json(new[] { estateToDisplay }.ToDataSourceResult(request, ModelState)); }
public async Task <HttpResponseMessage> Import() { if (!Request.Content.IsMimeMultipartContent()) { throw new HttpResponseException(HttpStatusCode.UnsupportedMediaType); } MultipartMemoryStreamProvider provider = await Request.Content.ReadAsMultipartAsync(); HttpContent content = provider.Contents.First(); Stream stream = await content.ReadAsStreamAsync(); string fileName = content.Headers.ContentDisposition.FileName.Trim('"'); DataTable dt = Excel.ExcelToDataTable(fileName, stream); dt.Columns.Add("导入状态"); dt.Columns.Add("导入备注"); foreach (DataRow dr in dt.Rows) { string EstateName = dr[0].ToString(); if (!string.IsNullOrEmpty(EstateName)) { Estate estate = db.Estates.FirstOrDefault(w => w.EstateName == EstateName); if (estate != null) { string HouseNo = dr[1].ToString(); House house = db.Houses.FirstOrDefault(w => w.EstateId == estate.EstateId && w.HouseNo == HouseNo); if (house != null) { Owner owner = db.Owners.FirstOrDefault(w => w.HouseId == house.HouseId); if (owner != null) { try { Property property = new Property(); property.OwnerId = owner.OwnerId; property.PayerName = owner.CheckInName; property.UnitPrice = decimal.Parse(dr[2].ToString()); string UnitName = dr[3].ToString(); CostConfig config = db.CostConfigs.FirstOrDefault(w => w.EstateId == estate.EstateId && w.ConfigType == "property" && w.UnitPrice == property.UnitPrice && w.UnitName == UnitName); if (config != null) { property.ConfigId = config.ConfigId; } property.MonthCount = int.Parse(dr[4].ToString()); property.Amount = decimal.Parse(dr[5].ToString()); property.CreateTime = DateTime.Now; DateTime PayTime = DateTime.MinValue; if (DateTime.TryParse(dr[6].ToString(), out PayTime)) { property.PayTime = PayTime; } DateTime StartDate = DateTime.MinValue; if (DateTime.TryParse(dr[7].ToString(), out StartDate)) { property.StartDate = StartDate; } DateTime EndDate = DateTime.MinValue; if (DateTime.TryParse(dr[8].ToString(), out EndDate)) { property.EndDate = EndDate; } property.ReceiptNo = dr[9].ToString(); property.VoucherNo = dr[10].ToString(); property.OprationName = dr[11].ToString(); property.PayWay = dr[12].ToString(); property.Remark = dr[13].ToString(); if (property.PayTime != null) { property.Status = 1; } if (db.Properties.Count(w => w.OwnerId == property.OwnerId && w.Amount == property.Amount && w.MonthCount == property.MonthCount && w.StartDate == property.StartDate && w.EndDate == property.EndDate) == 0) { db.Properties.Add(property); db.SaveChanges(); dr[14] = "成功"; dr[15] = "新增"; } else { Property newProperty = db.Properties.First(w => w.OwnerId == property.OwnerId && w.Amount == property.Amount && w.MonthCount == property.MonthCount && w.StartDate == property.StartDate && w.EndDate == property.EndDate); Ricky.ObjectCopy.Copy <Property>(property, newProperty, new string[] { "PropertyId", "PayerName", "UserId" }); db.SaveChanges(); dr[14] = "成功"; dr[15] = "修改"; } } catch (Exception e) { dr[14] = "失败"; dr[15] = e.Message; } } else { dr[14] = "失败"; dr[15] = "没有找到业主"; } } else { dr[14] = "失败"; dr[15] = "沒有找到此房产"; } } else { dr[14] = "失败"; dr[15] = "沒有找到此小区"; } } else { dr[14] = "失败"; dr[15] = "缺少所属小区名称"; } } db.Database.ExecuteSqlCommand("update [Owner] set PropertyExpireDate=t.EndDate from (select OwnerId,MAX(EndDate) EndDate from [Property] group by OwnerId)t where [Owner].OwnerId=t.OwnerId and ([Owner].PropertyExpireDate is null or [Owner].PropertyExpireDate<t.EndDate)"); string fileSaveLocation = HttpContext.Current.Server.MapPath("~/upload/property"); if (!Directory.Exists(fileSaveLocation)) { Directory.CreateDirectory(fileSaveLocation); } string Name = fileName.Substring(0, fileName.LastIndexOf('.')); Excel excel = new Excel(dt); string saveFileName = string.Format("{1}{2}.xlsx", fileSaveLocation, Name, DateTime.Now.ToString("yyyyMMddHHmmssfff")); excel.Save(fileSaveLocation + "\\" + saveFileName); return(Request.CreateResponse(HttpStatusCode.OK, new { Status = 1, filename = saveFileName })); }
public decimal Get_price(Estate estate, decimal price) { price = new AssetsCalculator().Get_price_fromLandlord(estate); return(price += estate.Comission); }
public void Remove(Estate estate) { _context.Estates.Remove(estate); }
public override List <Tuple <Trajectory, ESegmentType> > segmentTrajectory(Trajectory trajectory) { var segments = new List <Tuple <Trajectory, ESegmentType> >(); var closeThreshold = 2.5; var farThreshold = 4.5; var hysteresis = 0.05; var sittingZSlope = 0.4; Double.TryParse(ConfigurationManager.AppSettings["TUGcloseThreshold"], out closeThreshold); Double.TryParse(ConfigurationManager.AppSettings["TUGfarThreshold"], out farThreshold); Double.TryParse(ConfigurationManager.AppSettings["TUGhysteresis"], out hysteresis); double sittingZAngle; if (Double.TryParse(ConfigurationManager.AppSettings["TUGsittingZAngle"], out sittingZAngle)) { sittingZSlope = Math.Sin(sittingZAngle * Math.PI / 180); } Estate state = Estate.Stand; Trajectory t = new Trajectory(); t.samplingRate = trajectory.samplingRate; long trajectoryLength = trajectory.points.Count; for (int i = 0; i < trajectoryLength; i++) { var p = trajectory.points[i]; var slope = trajectory.slopes[i]; if (p.z < farThreshold && state == Estate.Stand) { state = Estate.GettingCloser; segments.Add(new Tuple <Trajectory, ESegmentType>(t, ESegmentType.StandingUp)); t = new Trajectory(); t.samplingRate = trajectory.samplingRate; } if (p.z < closeThreshold - hysteresis && state == Estate.GettingCloser) { state = Estate.Turning; segments.Add(new Tuple <Trajectory, ESegmentType>(t, ESegmentType.WalkingToSensor)); t = new Trajectory(); t.samplingRate = trajectory.samplingRate; } if (p.z > closeThreshold + hysteresis && state == Estate.Turning) { state = Estate.GoingAway; segments.Add(new Tuple <Trajectory, ESegmentType>(t, ESegmentType.Turning)); t = new Trajectory(); t.samplingRate = trajectory.samplingRate; } if (p.z > farThreshold && state == Estate.GoingAway) { state = Estate.Sitting; segments.Add(new Tuple <Trajectory, ESegmentType>(t, ESegmentType.WalkingAwayFromSensor)); t = new Trajectory(); t.samplingRate = trajectory.samplingRate; } if (state == Estate.Sitting) { if (slope.z > sittingZSlope) { state = Estate.Done; segments.Add(new Tuple <Trajectory, ESegmentType>(t, ESegmentType.SittingDown)); t = new Trajectory(); t.samplingRate = trajectory.samplingRate; } } t.add(p, slope); } if (state == Estate.Sitting) { segments.Add(new Tuple <Trajectory, ESegmentType>(t, ESegmentType.SittingDown)); t = new Trajectory(); t.samplingRate = trajectory.samplingRate; } return(segments); }
public void ExecuteProgress() { foreach (var eventEntry in EventModifiers.EventData) { switch (eventEntry.Type) { case TownEventDataType.IdleBuff: for (int i = 0; i < Heroes.Count; i++) { if (Heroes[i].Status == HeroStatus.Available) { Heroes[i].AddBuff(new BuffInfo(DarkestDungeonManager.Data.Buffs[eventEntry.StringData], BuffDurationType.IdleTownVisit, BuffSourceType.Estate)); } } break; case TownEventDataType.IdleResolve: for (int i = 0; i < Heroes.Count; i++) { if (Heroes[i].Class == eventEntry.StringData) { for (int j = 0; j < eventEntry.NumberData; j++) { Heroes[i].Resolve.AddExperience(Heroes[i].Resolve.NextLevelXP - Heroes[i].Resolve.CurrentXP); } Heroes[i].UpdateResolve(); } } break; case TownEventDataType.InActivityBuff: for (int i = 0; i < Heroes.Count; i++) { if (Heroes[i].Status == HeroStatus.Abbey || Heroes[i].Status == HeroStatus.Tavern) { for (int j = 0; j < eventEntry.NumberData; j++) { Heroes[i].AddBuff(new BuffInfo(DarkestDungeonManager.Data.Buffs[eventEntry.StringData], BuffDurationType.IdleTownVisit, BuffSourceType.Estate)); } } } break; } } TriggeredEvent = null; GuaranteedEvent = null; EventModifiers.Reset(); Estate.ExecuteProgress(); var possibleEvents = DarkestDungeonManager.Data.EventDatabase.Events.FindAll(townEvent => townEvent.IsPossible); if (possibleEvents.Count > 0 && EventsOption.Frequency.Count > 3 && RandomSolver.CheckSuccess(EventsOption.Frequency[3])) { TriggeredEvent = RandomSolver.ChooseBySingleRandom(possibleEvents); for (int i = 0; i < DarkestDungeonManager.Data.EventDatabase.Events.Count; i++) { DarkestDungeonManager.Data.EventDatabase.Events[i].EventTriggered(false); } TriggeredEvent.EventTriggered(true); EventModifiers.IncludeEvent(TriggeredEvent); if (TriggeredEvent.Id == "plot_quest_town_invasion_0") { DarkestSoundManager.PlayOneShot("event:/town/town_event_display_bandit_incursion"); } else if (TriggeredEvent.Tone == TownEventTone.Bad) { DarkestSoundManager.PlayOneShot("event:/town/town_event_display_bad"); } else if (TriggeredEvent.Tone == TownEventTone.Good) { DarkestSoundManager.PlayOneShot("event:/town/town_event_display_good"); } else { DarkestSoundManager.PlayOneShot("event:/town/town_event_display_neutral"); } } GenerateQuests(); SearchMissingHeroes(); }
public void Load(SaveCampaignData saveData) { EventModifiers = saveData.eventModifers; foreach (var townEvent in DarkestDungeonManager.Data.EventDatabase.Events) townEvent.SetDefaultState(); SaveSlotId = saveData.saveId; CurrentWeek = saveData.currentWeek; QuestsComleted = saveData.questsCompleted; Estate = new Estate(saveData); RealmInventory = new RealmInventory(saveData); CompletedPlot = saveData.completedPlot; Heroes = new List<Hero>(); for (int i = 0; i < saveData.saveHeroData.Length; i++) Heroes.Add(new Hero(Estate, saveData.saveHeroData[i])); for (int i = 0; i < saveData.stageCoachData.Length; i++) Estate.StageCoach.Heroes.Add(new Hero(Estate, saveData.stageCoachData[i])); for (int i = 0; i < saveData.stageEventData.Length; i++) Estate.StageCoach.EventHeroes.Add(new Hero(Estate, saveData.stageEventData[i])); for (int i = 0; i < saveData.wagonData.Count; i++) Estate.NomadWagon.Trinkets.Add(DarkestDungeonManager.Data.Items["trinket"][saveData.wagonData[i]] as Trinket); Estate.StageCoach.GraveIndexes = saveData.deathEventData; Estate.Abbey.UpdateActivitySlots(saveData); Estate.Tavern.UpdateActivitySlots(saveData); Estate.Sanitarium.QuirkActivity.UpdateActivitySlots(saveData); Estate.Sanitarium.DiseaseActivity.UpdateActivitySlots(saveData); Dungeons = saveData.saveDungeonData; Quests = saveData.generatedQuests; if (Quests.Count == 0 && saveData.InRaid == false) GenerateQuests(); Logs = new List<WeekActivityLog>(saveData.activityLog); if (Logs.Count == 0) Logs.Add(new WeekActivityLog(CurrentWeek)); EventsOption = DarkestDungeonManager.Data.EventDatabase.Settings[2]; if(saveData.currentEvent != "") { TriggeredEvent = DarkestDungeonManager.Data.EventDatabase.Events.Find(townEvent => townEvent.Id == saveData.currentEvent); if (TriggeredEvent != null) EventModifiers.EventData.AddRange(TriggeredEvent.Data); } if(saveData.guaranteedEvent != "") { GuaranteedEvent = DarkestDungeonManager.Data.EventDatabase.Events.Find(townEvent => townEvent.Id == saveData.guaranteedEvent); if (GuaranteedEvent != null) EventModifiers.EventData.AddRange(GuaranteedEvent.Data); } foreach(var saveEventEntry in saveData.eventData) { var targetEvent = DarkestDungeonManager.Data.EventDatabase.Events.Find(townEvent => townEvent.Id == saveEventEntry.EventId); if(targetEvent != null) targetEvent.UpdateFromSave(saveEventEntry); } NarrationCampaignInfo = saveData.campaignNarrations; NarrationRaidInfo = saveData.raidNarrations; NarrationTownInfo = saveData.townNarrations; }
private void ChangeCovenantID(LLAgent agent, Estate estate, string[] parameters, UUID invoiceID) { UUID covenantID; if (parameters.Length == 1 && UUID.TryParse(parameters[0], out covenantID)) { estate.CovenantID = covenantID; estate.CovenantTimestamp = Utils.DateTimeToUnixTime(DateTime.UtcNow); m_estateClient.AddOrUpdateEstate(estate); } else { m_log.Warn(agent.Name + " sent an estatechangecovenantid call with unrecognized parameters"); } }
/// <summary> /// Hämata data från GUI, fyll i ett lokalt object av Fastighet /// för att senare skickas till fastighetMngr /// </summary> /// <param name="fastighet"></param> /// <returns></returns> private bool ReadInput(out Estate estate) { //Create a local estate instance for filling in input estate = new Estate(); //Call a method that returns a complete address object Address adr = ReadAddress(); //If no error message, everything ok for now //Set the address of the local estate estate.PostAddress = adr; //Then set legal type if (rbtnHyres.Checked) estate.LegalStatus = LegalType.Rental; else if (rbtnInsats.Checked) estate.LegalStatus = LegalType.Tenement; else estate.LegalStatus = LegalType.Ownership; //Process price bool prisOK = false; //Read and test price input in separate method estate.Price = ReadPris(out prisOK); //SAme for number of rooms bool antalRumOK = false; estate.NbrRooms = ReadAntalRum(out antalRumOK); //return true or false depending on user input. //If both price and nr of rooms ok, return true return prisOK && antalRumOK; }
/*void OnTriggerStay(Collider other) { if(other.collider.tag == "Player") //test enemigo { if(other.collider.gameObject.layer == LayerMask.NameToLayer("Unit")) { if(target == null) target = other.collider.gameObject; } } } void OnTriggerExit(Collider other) { if(other.collider.tag == "Player") //test enemigo { if(other.collider.gameObject.layer == LayerMask.NameToLayer("Unit")) { target = null; } } }*/ void Update() { hitColliders = Physics.OverlapSphere(transform.position, range); if(hitColliders.Length > 0) { for(int index = 0; index < hitColliders.Length; index++) { if (hitColliders[index].gameObject.layer == LayerMask.NameToLayer("Unit") && hitColliders[index].tag != this.tag && hitColliders[index].tag != "Untagged") //if(hitColliders[index].gameObject.layer == LayerMask.NameToLayer("Unit") && hitColliders[index].tag == "Player2") //test tag { if (Physics.Linecast(transform.position, hitColliders[index].transform.position, out lineHit)) //Si la torreta visualiza el objetivo continua { if (DEBUG) { //Debug.Log(lineHit.transform.gameObject); Debug.DrawLine(transform.position, hitColliders[index].transform.position, Color.blue); } if (lineHit.collider == hitColliders[index]) //si hay una colision entre si, se omite el target { if (target == null) { target = hitColliders[index].gameObject; //seguimos el primer objetivo } } //else target = null; } } } } if(target != null) { estate = Estate.active; if(fire != null) { Debug.DrawLine(fire.position, target.transform.position, Color.green); Quaternion fireRotation = Quaternion.LookRotation(target.transform.position - fire.position); fire.rotation = Quaternion.Slerp(fire.rotation, fireRotation, speed * Time.deltaTime); Debug.DrawRay(fire.position, fire.transform.forward * range, Color.red); } if((firtsAxis != null) && (secondAxis == null)) //movimiento primer eje { Quaternion newRotation = Quaternion.LookRotation(target.transform.position - transform.position); firtsAxis.rotation = Quaternion.Slerp(firtsAxis.rotation, newRotation, speed * Time.deltaTime); } else { Quaternion newRotation = Quaternion.LookRotation(target.transform.position - transform.position); firtsAxis.rotation = Quaternion.Slerp(firtsAxis.rotation, newRotation, speed * Time.deltaTime); secondAxis.rotation = Quaternion.Slerp(secondAxis.rotation, newRotation, speed * Time.deltaTime); } //movimiento fire ray = new Ray (fire.position, fire.transform.forward * range); if(Physics.Raycast(ray, out hit)) //ok { time = time + Time.deltaTime; if(time > timeReload) { if(hit.collider.gameObject == target) { hit.collider.GetComponent<UnitConfiguration>().health -= Random.Range(1,10); hit.collider.transform.FindChild("UI").GetComponent<UpdateHealth>().UpdateHealthColor(); GetComponent<AudioSource>().PlayOneShot(shoot); if(hit.collider.GetComponent<UnitConfiguration>().health <= 0) { hit.collider.GetComponent<UnitIA>().Eliminate(); target = null; } } else //interseccion { if (hit.collider.gameObject.layer == LayerMask.NameToLayer("Unit") && hit.collider.tag != this.tag && hit.collider.tag != "Untagged") { target = hit.collider.gameObject; } } time = 0; } } } else //initial rotation { firtsAxis.rotation = Quaternion.Slerp(firtsAxis.rotation, resetFirstAxis, speed * Time.deltaTime); secondAxis.rotation = Quaternion.Slerp(firtsAxis.rotation, resetSecondAxis, speed * Time.deltaTime); ///if (firtsAxis.rotation == resetFirstAxis) GetComponent<AudioSource>().Stop(); } }
void Start() { estate = Estate.inactive; resetFirstAxis = firtsAxis.transform.rotation; resetSecondAxis = secondAxis.transform.rotation; }
static Estate CreateNew() { var e = new Estate(); e.ClientID = "ObjektvisionTest"; #region Address e.Address = new Address() { MunicipalityCode = 91, City = "Helsinki", PostalCode = "00180", StreetAddress = "Energiakatu 6", Coordinate = new Coordinate() { System = CoordinateSystem.WGS84, X = (decimal)60.16613, Y = (decimal)24.903131 }, CountryCode = "FI" }; #endregion #region Attachments var attach = new List <AbstractAttachment>(); attach.Add(new AttachmentImage() { Category = ImageCategories.Exterior, ClientID = "image1.jpg", Content = new AttachmentRemoteContent() { URL = "http://1.bp.blogspot.com/-FtiNAuEFPYU/VLVzq5_gjxI/AAAAAAACqWo/2QX5ixVjfpw/s1600/Nice%2520Jan%25202015%2520416.JPG" }, Description = "A nice view of the castle" }); attach.Add(new AttachmentLink() { Description = "A link to something", URL = "https://klockren.nu/" }); e.Attachments = attach.ToArray(); #endregion #region Contacts //Use estate.Contacts instead of legacy estate.Contact. Limited to two contacts at the moment e.Contacts = new List <Contact>() { new Contact() { CellPhone = "073-123 456", Email = "*****@*****.**", Name = "Some Testperson", Title = "CTO", Phone = "08-123 456", Image = new ContactImage() { ClientID = "contactimage.jpg", Content = new AttachmentBase64Content() { Base64EncodedContent = "R0lGODlhEAALAMZwADQyKTY1KTg3KTo4Kzo4LD46LT08LTs+Oz8+M0I/MEBAOURBM0BCQERDOUZFOERFREdHOUtHOEdIR0xJOUxKO0lKR1FOPU9OQ1VRP1dTQFhUQllUQ1hXTVtXRV1ZR15ZRlhZWGBb" + "SFtdV2JdSmFfUGJhVGdhT2diTmdjT2RlZGtlUWhmXWhoYW5pVnJtWHhzY3x3ZIF4Ynp6coJ+bIh+Z4CAgIWAc4aGhoqHf46Id4iIiI2KfY2LjZWRgpaSg5SVlJ2UgpeVj5uZm6Ccj56elqSdkqeeh5+g" + "n6agkaSgmKGioKuporKplq2tqbOysLe2sbe3t7q6tsG8ssK9tMW9rsjGvsvJyczKwtDOyM/Oy9TSzdzX0t3Yz9zb2uHf2+Ph4ebi2eXk4efn5+np6erq6u3t7PLx7/Ly8fX19fb29fj28vj39vn5+Pr5" + "+P39/P7+/v///////////////////////////////////////////////////////////////ywAAAAAEAALAAAHiIBwgmqChYaCV4VgXIeGWD2FbUZSbodvVS07hlQ0Pl5rbGlaQyoeS4ZhTEBTSDAm" + "IR0aJGdkOjdbNU5mUFYzHxMJFFlwR0IHKzhFXxI8LxgJAk2CPwwPIi4xOUk2GxEFF2iCYiApLBknKCMWDQsGUYZjQQ4EAwEACCUQT41wXUoVCjjIIFLmUCAAOw==" } } }, new Contact() { CellPhone = "073-456 123", Email = "*****@*****.**", Name = "SomeOther Testperson", Title = "CEO", Phone = "08-456 123", Image = new ContactImage() { ClientID = "contactimage2.jpg", Content = new AttachmentRemoteContent() { URL = "https://upload.wikimedia.org/wikipedia/commons/thumb/d/d2/Donald_Trump_August_19,_2015_(cropped).jpg/220px-Donald_Trump_August_19,_2015_(cropped).jpg" } } } }.ToArray(); #endregion #region Premise properties var display = new Premise(); display.TotalArea = 500; display.AdjustablePlan = false; display.BuildYear = 1984; display.RebuildYear = 2009; display.Floor = 2; display.FloorsInBuilding = 4; display.Rooms = 5; //Limited to 150 characters. display.Description = "A short selling description used in lists. If this is not given, we will take the first 150 characters from the ExtendedDescription"; display.ExtendedDescription = "A much longer description can be entered here. Is used in the long description on the ad-pages."; display.Types = new[] { PremiseTypes.Office, PremiseTypes.OfficeHotel, PremiseTypes.Shop }; display.Contract = new ContractPremise() { AverageFeePerSquareMeterAndYear = new PriceWithInfo() { Amount = 500, Currency = "EUR", Info = "Best prices in town" }, ContractType = ContractPremiseType.Sale, //ContractType = ContractPremiseType.Rent, //ContractType = ContractPremiseType.SaleAndRent, PossessionDate = new DateAndTime { Value = DateTime.Now.AddMonths(1) }, PossessionText = "Access within a month", //Price is only applicable if the type is Sale or SaleAndRent Price = new PriceWithInfo { Amount = 1000000, Currency = "USD", Info = "One MILLION dollars!" } }; display.RentSurfaces = new[] { new RentSurface { MaxArea = 500, MinArea = 10, Type = PremiseSurfaceType.Office }, new RentSurface { MaxArea = 300, MinArea = 20, Type = PremiseSurfaceType.Shop } }; //Only DisplayMode.Public and DisplayMode.Private are used display.Status = DisplayMode.Public; //Legacy stuff for multiple types, no longer supported. InternetDisplay should be an array with only one element of type Premise in it. e.InternetDisplay = new InternetDisplay[] { display }; #endregion return(e); }
private void ChangeEstateAccess(LLAgent agent, Estate estate, string[] parameters, UUID invoiceID) { uint flagsValue; UUID agentOrGroupID; if (parameters.Length == 3 && UInt32.TryParse(parameters[1], out flagsValue) && UUID.TryParse(parameters[2], out agentOrGroupID)) { EstateAccessDeltaFlags flags = (EstateAccessDeltaFlags)flagsValue; // Non-owners can only modify the ban list if (flags.HasFlag(EstateAccessDeltaFlags.AllowedAgentAdd) || flags.HasFlag(EstateAccessDeltaFlags.AllowedAgentRemove) || flags.HasFlag(EstateAccessDeltaFlags.AllowedGroupAdd) || flags.HasFlag(EstateAccessDeltaFlags.AllowedGroupRemove) || flags.HasFlag(EstateAccessDeltaFlags.ManagerAdd) || flags.HasFlag(EstateAccessDeltaFlags.ManagerRemove)) { if (agent.ID != estate.OwnerID && !m_permissions.IsGridAdmin(agent)) { m_log.Warn("Non-manager " + agent.Name + " attempted to make " + flags + " changes to the estate access list"); return; } } // Ignore any attempted changes to the estate owner's access level if (agentOrGroupID == estate.OwnerID) { m_log.Warn("Ignoring " + flags + " estate access change for estate owner " + estate.OwnerID); return; } if (flags.HasFlag(EstateAccessDeltaFlags.AllowedAgentAdd)) estate.AddUser(agentOrGroupID); if (flags.HasFlag(EstateAccessDeltaFlags.AllowedAgentRemove)) estate.RemoveUser(agentOrGroupID); if (flags.HasFlag(EstateAccessDeltaFlags.AllowedGroupAdd)) estate.AddGroup(agentOrGroupID); if (flags.HasFlag(EstateAccessDeltaFlags.AllowedGroupRemove)) estate.RemoveGroup(agentOrGroupID); if (flags.HasFlag(EstateAccessDeltaFlags.BannedAgentAdd)) estate.AddBannedUser(agentOrGroupID); if (flags.HasFlag(EstateAccessDeltaFlags.BannedAgentRemove)) estate.RemoveBannedUser(agentOrGroupID); if (flags.HasFlag(EstateAccessDeltaFlags.ManagerAdd)) estate.AddManager(agentOrGroupID); if (flags.HasFlag(EstateAccessDeltaFlags.ManagerRemove)) estate.RemoveManager(agentOrGroupID); // TODO: Handle EstateAccessDeltaFlags.ApplyToAllEstates and EstateAccessDeltaFlags.ApplyToManagedEstates if (!flags.HasFlag(EstateAccessDeltaFlags.NoReply)) { // Send a response SendEstateAccessList(agent, estate, EstateAccessFlags.AllowedAgents | EstateAccessFlags.AllowedGroups | EstateAccessFlags.BannedAgents | EstateAccessFlags.Managers, invoiceID); } } else { m_log.Warn(agent.Name + " sent an estateaccessdelta call with unrecognized parameters"); } }
private string CreateDescription(Estate estate) { return($"<b>{estate.Freitexte.Objekttitel}</b>"); }
private void SendDetailedEstateData(LLAgent agent, Estate estate, UUID invoiceID) { string[] parameters = new string[] { estate.Name, estate.OwnerID.ToString(), estate.ID.ToString(), ((uint)estate.EstateFlags).ToString(), ((int)(estate.SunHour * 1024f)).ToString(), "1", // ParentEstateID estate.CovenantID.ToString(), estate.CovenantTimestamp.ToString(), "1", // SendToAgentOnly estate.AbuseEmail }; SendEstateOwnerMessage(agent, "estateupdateinfo", parameters, invoiceID); }
public virtual bool WillBuyEstate(Estate e) { return(false); }
private void SendEstateAccessList(LLAgent agent, Estate estate, EstateAccessFlags flags, UUID invoiceID) { HashSet<UUID> agents = null; HashSet<UUID> groups = null; HashSet<UUID> bans = null; HashSet<UUID> managers = null; if ((flags & EstateAccessFlags.AllowedAgents) != 0) agents = estate.GetUsers(); if ((flags & EstateAccessFlags.AllowedGroups) != 0) groups = estate.GetGroups(); if ((flags & EstateAccessFlags.BannedAgents) != 0) bans = estate.GetBannedUsers(); if ((flags & EstateAccessFlags.Managers) != 0) managers = estate.GetManagers(); List<string> parameters = new List<string>() { estate.ID.ToString(), ((uint)flags).ToString(), (agents != null) ? agents.Count.ToString() : "0", (groups != null) ? groups.Count.ToString() : "0", (bans != null) ? bans.Count.ToString() : "0", (managers != null) ? managers.Count.ToString() : "0" }; if (agents != null) { foreach (UUID id in agents) parameters.Add(id.ToString()); } if (groups != null) { foreach (UUID id in groups) parameters.Add(id.ToString()); } if (bans != null) { foreach (UUID id in bans) parameters.Add(id.ToString()); } if (managers != null) { foreach (UUID id in managers) parameters.Add(id.ToString()); } SendEstateOwnerMessage(agent, "setaccess", parameters.ToArray(), invoiceID); }
public void Load(SaveCampaignData saveData) { EventModifiers = saveData.EventModifers; foreach (var townEvent in DarkestDungeonManager.Data.EventDatabase.Events) { townEvent.SetDefaultState(); } CurrentWeek = saveData.CurrentWeek; QuestsComleted = saveData.QuestsCompleted; Estate = new Estate(saveData); RealmInventory = new RealmInventory(saveData); CompletedPlot = saveData.CompletedPlot; Heroes = new List <Hero>(); saveData.RosterHeroes.ForEach(hero => Heroes.Add(new Hero(Estate, hero))); saveData.StageCoachHeroes.ForEach(hero => Estate.StageCoach.Heroes.Add(new Hero(Estate, hero))); saveData.StageEventHeroes.ForEach(hero => Estate.StageCoach.EventHeroes.Add(new Hero(Estate, hero))); saveData.WagonTrinkets.ForEach(trinketName => Estate.NomadWagon.Trinkets.Add(DarkestDungeonManager.Data.Items["trinket"][trinketName] as Trinket)); Estate.StageCoach.GraveIndexes = saveData.DeathEventData; Estate.Abbey.UpdateActivitySlots(saveData); Estate.Tavern.UpdateActivitySlots(saveData); Estate.Sanitarium.QuirkActivity.UpdateActivitySlots(saveData); Estate.Sanitarium.DiseaseActivity.UpdateActivitySlots(saveData); Dungeons = saveData.DungeonProgress; Quests = saveData.GeneratedQuests; if (Quests.Count == 0 && saveData.InRaid == false) { GenerateQuests(); } Logs = new List <WeekActivityLog>(saveData.ActivityLog); if (Logs.Count == 0) { Logs.Add(new WeekActivityLog(CurrentWeek)); } EventsOption = DarkestDungeonManager.Data.EventDatabase.Settings[2]; if (saveData.CurrentEvent != "") { TriggeredEvent = DarkestDungeonManager.Data.EventDatabase.Events.Find(townEvent => townEvent.Id == saveData.CurrentEvent); if (TriggeredEvent != null) { EventModifiers.EventData.AddRange(TriggeredEvent.Data); } } if (saveData.GuaranteedEvent != "") { GuaranteedEvent = DarkestDungeonManager.Data.EventDatabase.Events.Find(townEvent => townEvent.Id == saveData.GuaranteedEvent); if (GuaranteedEvent != null) { EventModifiers.EventData.AddRange(GuaranteedEvent.Data); } } foreach (var saveEventEntry in saveData.EventData) { var targetEvent = DarkestDungeonManager.Data.EventDatabase.Events.Find(townEvent => townEvent.Id == saveEventEntry.EventId); if (targetEvent != null) { targetEvent.UpdateFromSave(saveEventEntry); } } NarrationCampaignInfo = saveData.CampaignNarrations; NarrationRaidInfo = saveData.RaidNarrations; NarrationTownInfo = saveData.TownNarrations; }
private void SetRegionInfo(LLAgent agent, Estate estate, string[] parameters) { if (parameters.Length != 9) { m_log.Warn(agent.Name + " sent a setregioninfo call with " + parameters.Length + " parameters"); return; } bool blockTerraform = ParamStringToBool(parameters[0]); bool noFly = ParamStringToBool(parameters[1]); bool allowDamage = ParamStringToBool(parameters[2]); bool blockLandResell = !ParamStringToBool(parameters[3]); float maxAgents; Single.TryParse(parameters[4], NumberStyles.Float, Utils.EnUsCulture.NumberFormat, out maxAgents); float objectBonusFactor; Single.TryParse(parameters[5], NumberStyles.Float, Utils.EnUsCulture.NumberFormat, out objectBonusFactor); ushort matureLevel; UInt16.TryParse(parameters[6], NumberStyles.Integer, Utils.EnUsCulture.NumberFormat, out matureLevel); bool restrictPushObject = ParamStringToBool(parameters[7]); bool allowParcelChanges = ParamStringToBool(parameters[8]); estate.EstateFlags = ToggleRegionFlag(estate.EstateFlags, RegionFlags.BlockTerraform, blockTerraform); estate.EstateFlags = ToggleRegionFlag(estate.EstateFlags, RegionFlags.NoFly, noFly); estate.EstateFlags = ToggleRegionFlag(estate.EstateFlags, RegionFlags.AllowDamage, allowDamage); estate.EstateFlags = ToggleRegionFlag(estate.EstateFlags, RegionFlags.RestrictPushObject, restrictPushObject); estate.EstateFlags = ToggleRegionFlag(estate.EstateFlags, RegionFlags.AllowParcelChanges, allowParcelChanges); estate.MaxAgents = (uint)maxAgents; estate.MatureLevel = matureLevel; estate.ObjectBonusFactor = objectBonusFactor; m_estateClient.AddOrUpdateEstate(estate); BroadcastRegionInfo(); }
public decimal CalculateFullPrice(Estate estate, decimal amount) { var comission = CalculateComission(amount); return(amount + comission); }
private void SetRegionTerrain(LLAgent agent, Estate estate, string[] parameters) { if (parameters.Length != 9) { m_log.Warn(agent.Name + " sent a setregionterrain call with " + parameters.Length + " parameters"); return; } float waterHeight; Single.TryParse(parameters[0], NumberStyles.Float, Utils.EnUsCulture.NumberFormat, out waterHeight); float terrainRaiseLimit; Single.TryParse(parameters[1], NumberStyles.Float, Utils.EnUsCulture.NumberFormat, out terrainRaiseLimit); float terrainLowerLimit; Single.TryParse(parameters[2], NumberStyles.Float, Utils.EnUsCulture.NumberFormat, out terrainLowerLimit); bool useEstateSun = ParamStringToBool(parameters[3]); bool useFixedSun = ParamStringToBool(parameters[4]); float sunHour; Single.TryParse(parameters[5], NumberStyles.Float, Utils.EnUsCulture.NumberFormat, out sunHour); bool estateGlobalSun = ParamStringToBool(parameters[6]); bool estateFixedSun = ParamStringToBool(parameters[7]); float estateSunHour; Single.TryParse(parameters[8], NumberStyles.Float, Utils.EnUsCulture.NumberFormat, out estateSunHour); if (m_regionInfo != null) { m_regionInfo.WaterHeight = waterHeight; m_regionInfo.UseEstateSun = useEstateSun; m_regionInfo.UseFixedSun = useFixedSun; } estate.TerrainRaiseLimit = terrainRaiseLimit; estate.TerrainLowerLimit = terrainLowerLimit; estate.SunHour = sunHour; estate.UseGlobalSun = estateGlobalSun; estate.UseFixedSun = estateFixedSun; }
// Use this for initialization void Start() { m_fAngleY = 0.0f; m_fAngleWake = 0.0f; m_Fer = gameObject.transform.FindChild("Head").FindChild("Fer").GetComponent<CFerASouder>(); m_Hand = gameObject.transform.FindChild("Head").FindChild("Hand").GetComponent<CHand>(); m_fTimerJump = 0.0f; m_fTimerWakeUp = 0.0f; m_fTimerDie = 0.0f; m_eState = Estate.e_Start; m_bLaunchMenu = false; m_Game = GameObject.Find("_Game").GetComponent<CGame>(); gameObject.transform.FindChild("Texture").GetComponent<CSpriteSheet>().SetAnim(false); }
private void SetTextureDetail(LLAgent agent, Estate estate, string[] parameters) { for (int i = 0; i < parameters.Length; i++) { byte corner; UUID textureID; string[] args = parameters[i].Split(' '); if (args.Length == 2 && Byte.TryParse(args[0], out corner) && UUID.TryParse(args[1], out textureID)) { switch (corner) { case 0: estate.TerrainDetail0 = textureID; break; case 1: estate.TerrainDetail1 = textureID; break; case 2: estate.TerrainDetail2 = textureID; break; case 3: estate.TerrainDetail3 = textureID; break; } } } BroadcastRegionInfo(); }
public void Add(Estate estate) { Estates.Add(estate); }
private void SetTextureHeights(LLAgent agent, Estate estate, string[] parameters) { for (int i = 0; i < parameters.Length; i++) { byte corner; float start; float range; string[] args = parameters[i].Split(' '); if (args.Length == 3 && Byte.TryParse(args[0], out corner) && Single.TryParse(args[1], out start) && Single.TryParse(args[2], out range)) { switch (corner) { case 0: estate.TerrainStartHeight00 = start; estate.TerrainHeightRange00 = range; break; case 1: estate.TerrainStartHeight01 = start; estate.TerrainHeightRange01 = range; break; case 2: estate.TerrainStartHeight10 = start; estate.TerrainHeightRange10 = range; break; case 3: estate.TerrainStartHeight11 = start; estate.TerrainHeightRange11 = range; break; } } } BroadcastRegionInfo(); }
public decimal Get_poundage(Estate estate, decimal price) { return(price * 0.032m); }
public decimal Get_price_fromLandlord(Estate estate) { var price = GetInitPrice(estate); return(price); }
protected override decimal CalculateComission(Estate estate) { decimal comission = 0.055m; return(comission); }
public ActionResult Edit(IEnumerable <HttpPostedFileBase> attachments, Estate record, HttpPostedFileBase uploadfile, HttpPostedFileBase fileDosya) { var languages = LanguageManager.GetLanguages(); string lang = ""; if (RouteData.Values["lang"] == null) { lang = "tr"; } else { lang = RouteData.Values["lang"].ToString(); } var list = new SelectList(languages, "Culture", "Language"); ViewBag.LanguageList = list; if (ModelState.IsValid) { //if (uploadfile != null && uploadfile.ContentLength > 0) //{ // Random random = new Random(); // int rand = random.Next(1000, 99999999); // new ImageHelper(280, 240).SaveThumbnail(uploadfile, "/Content/images/Photos/", Utility.SetPagePlug(record.Header) + "_" + rand + Path.GetExtension(uploadfile.FileName)); // record.Photo = "/Content/images/Photos/" + Utility.SetPagePlug(record.Header) + "_" + rand + Path.GetExtension(uploadfile.FileName); //} if (Session["ModifiedImageId"] != null) { record.Photo = "/Content/images/userfiles/" + Session["ModifiedImageId"].ToString() + Session["WorkingImageExtension"].ToString(); ImageHelperNew.DestroyImageCashAndSession(0, 0); } if (RouteData.Values["id"] != null) { int nid = 0; bool isnumber = int.TryParse(RouteData.Values["id"].ToString(), out nid); if (isnumber) { if (fileDosya != null) { fileDosya.SaveAs(Server.MapPath("/Content/images/estates/") + fileDosya.FileName); record.EmlakDosyasi = "/Content/images/estates/" + fileDosya.FileName; } record.Id = nid; ViewBag.ProcessMessage = EstateManager.EditEstate(record); //return View(record); foreach (var item in attachments) { if (item != null && item.ContentLength > 0) { Random random = new Random(); int rand = random.Next(1000, 99999999); new ImageHelper(1024, 768).SaveThumbnail(item, "/Content/images/userfiles/", Utility.SetPagePlug(record.Header) + "_" + rand + Path.GetExtension(item.FileName)); Photo p = new Photo(); p.CategoryId = (int)PhotoType.Estate; p.ItemId = record.Id; p.Path = "/Content/images/userfiles/" + Utility.SetPagePlug(record.Header) + "_" + rand + Path.GetExtension(item.FileName); p.Thumbnail = "/Content/images/userfiles/" + Utility.SetPagePlug(record.Header) + "_" + rand + Path.GetExtension(item.FileName); p.Online = true; p.SortOrder = 9999; p.Language = lang; p.TimeCreated = DateTime.Now; p.Title = "Emlak"; PhotoManager.Save(p); } } return(RedirectToAction("Index", "Estate")); } else { ViewBag.ProcessMessage = false; return(View(record)); } } else { return(View()); } } else { return(View()); } }
/// <summary> /// Creates a new card based on how many cards have already been made. /// </summary> /// <param name="card"> /// The name of the card to be created. /// </param> /// <returns> /// The new created card. /// </returns> public static Card CreateCard(CardName card) { Contract.Requires(card != CardName.Backside & card != CardName.Empty); Contract.Ensures(Contract.Result<Card>().Name == card); Card c; switch (card) { case CardName.Copper: c = new Copper(); break; case CardName.Silver: c = new Silver(); break; case CardName.Gold: c = new Gold(); break; case CardName.Curse: c = new Curse(); break; case CardName.Estate: c = new Estate(); break; case CardName.Duchy: c = new Duchy(); break; case CardName.Province: c = new Province(); break; case CardName.Gardens: c = new Gardens(); break; case CardName.Cellar: c = new Cellar(); break; case CardName.Chapel: c = new Chapel(); break; case CardName.Chancellor: c = new Chancellor(); break; case CardName.Village: c = new Village(); break; case CardName.Woodcutter: c = new Woodcutter(); break; case CardName.Workshop: c = new Workshop(); break; case CardName.Feast: c = new Feast(); break; case CardName.Moneylender: c = new Moneylender(); break; case CardName.Remodel: c = new Remodel(); break; case CardName.Smithy: c = new Smithy(); break; case CardName.ThroneRoom: c = new ThroneRoom(); break; case CardName.CouncilRoom: c = new CouncilRoom(); break; case CardName.Festival: c = new Festival(); break; case CardName.Laboratory: c = new Laboratory(); break; case CardName.Library: c = new Library(); break; case CardName.Market: c = new Market(); break; case CardName.Mine: c = new Mine(); break; case CardName.Adventurer: c = new Adventurer(); break; case CardName.Bureaucrat: c = new Bureaucrat(); break; case CardName.Militia: c = new Militia(); break; case CardName.Spy: c = new Spy(); break; case CardName.Thief: c = new Thief(); break; case CardName.Witch: c = new Witch(); break; case CardName.Moat: c = new Moat(); break; default: throw new NotImplementedException("Tried to create a card that was not implemented when CardFactory was last updated."); } c.Initialize(card, CardsMade[card]); CardsMade[card] += 1; createdCards.Add(c, true); return c; }
public ActionResult Add(Estate record, HttpPostedFileBase uploadfile, IEnumerable <HttpPostedFileBase> attachments, HttpPostedFileBase fileDosya) { var languages = LanguageManager.GetLanguages(); //string lang = ""; //if (RouteData.Values["lang"] == null) // lang = "tr"; //else lang = RouteData.Values["lang"].ToString(); //lang = var countries = EstateManager.GetCountryList(); var list = new SelectList(languages, "Culture", "Language"); ViewBag.LanguageList = list; var countrylist = new SelectList(countries, "Id", "Name"); ViewBag.Country = countrylist; if (ModelState.IsValid) { if (Session["ModifiedImageId"] != null) { record.Photo = "/Content/images/userfiles/" + Session["ModifiedImageId"].ToString() + Session["WorkingImageExtension"].ToString(); ImageHelperNew.DestroyImageCashAndSession(0, 0); } else { record.Photo = "/Content/images/front/noimage.jpeg"; } if (fileDosya != null) { fileDosya.SaveAs(Server.MapPath("/Content/images/estates/") + fileDosya.FileName); record.EmlakDosyasi = "/Content/images/estates/" + fileDosya.FileName; } ViewBag.ProcessMessage = EstateManager.AddEstate(record); Session.Remove("UploadType"); foreach (var item in attachments) { if (item != null && item.ContentLength > 0) { Random random = new Random(); int rand = random.Next(1000, 99999999); new ImageHelper(1024, 768).SaveThumbnail(item, "/Content/images/userfiles/", Utility.SetPagePlug(record.Header) + "_" + rand + Path.GetExtension(item.FileName)); Photo p = new Photo(); p.CategoryId = (int)PhotoType.Estate; p.ItemId = record.Id; p.Path = "/Content/images/userfiles/" + Utility.SetPagePlug(record.Header) + "_" + rand + Path.GetExtension(item.FileName); p.Thumbnail = "/Content/images/userfiles/" + Utility.SetPagePlug(record.Header) + "_" + rand + Path.GetExtension(item.FileName); p.Online = true; p.SortOrder = 9999; p.Language = record.Language; p.TimeCreated = DateTime.Now; p.Title = record.Header; PhotoManager.Save(p); } } ModelState.Clear(); return(View()); } else { return(View()); } }
public async Task <IActionResult> Edit(int id, [Bind("EstateId,EstateTypeId,SubEstateType,Region,StatusId,CityId,Price,CreateDuration,Area,BedRooms,BathRooms,Floors,Address,ShortDescription,Description,Tags,Facilities")] Estate estate, IEnumerable <IFormFile> images) { int userId = _userService.GetUserIdByUserName(User.Identity.Name); var pics = _context.EstateImages .Where(e => e.EstateId == estate.EstateId) .ToList(); estate.UserId = userId; estate.CreateDate = DateTime.Now; estate.IsDeleted = false; if (id != estate.EstateId) { return(NotFound()); } if (ModelState.IsValid) { if (!images.Any()) { estate.EstateImages = pics; } if (images.Any()) { string imagePath = ""; foreach (var names in pics) { imagePath = Path.Combine(Directory.GetCurrentDirectory(), "wwwroot\\EstateImages", names.Image); if (System.IO.File.Exists(imagePath)) { System.IO.File.Delete(imagePath); _context.EstateImages.Remove(names); } } foreach (var file in images) { if (file.Length > 0) { var fileName = Path.GetFileName(file.FileName); var filePath = Path.Combine(Directory.GetCurrentDirectory(), "wwwroot\\EstateImages", fileName); await using (var fileSteam = new FileStream(filePath, FileMode.Create)) { await file.CopyToAsync(fileSteam); } EstateImage estateImage = new EstateImage() { EstateId = id, Image = fileName }; _context.EstateImages.Update(estateImage); await _context.SaveChangesAsync(); } } } try { _context.Update(estate); await _context.SaveChangesAsync(); } catch (DbUpdateConcurrencyException) { if (!EstateExists(estate.EstateId)) { return(NotFound()); } else { throw; } } return(RedirectToAction(nameof(Index))); } ViewData["CityId"] = new SelectList(_context.Cities, "CityId", "CityName", estate.CityId); ViewData["EstateTypeId"] = new SelectList(_context.EstateTypes, "EstateTypeId", "Type", estate.EstateTypeId); ViewData["UserId"] = new SelectList(_context.Users, "UserId", "Email", estate.UserId); return(View(estate)); }
public void SetUp() { estate = new Estate(); var user = new User(); sourceCharacter = new Character(); targetCharacter = new Character(); user.Characters.Add(new TestCharacter().SetEstate(estate)); user.Characters.Add(sourceCharacter); user.Characters.Add(targetCharacter); file = new FormFile(new MemoryStream(Encoding.UTF8.GetBytes("This is a dummy file")), 0, 0, "Data", "dummy.txt"); addObjectProtectionRequest = new AddObjectProtectionRequest { ProtectionType = ObjectProtectionType.Estate, ObjectId = estate.Id, Amount = 1 }; addSerialSlotRequest = new AddSerialSlotRequest { Amount = 1 }; var characters = new List <Character> { new TestCharacter().SetEstate(estate), new TestCharacter() }; database = new Mock <IDatabase>(); characterService = new Mock <ICharacterService>(); userService = new Mock <IUserService>(); purchaseService = new Mock <IPurchaseService>(); adminActionService = new Mock <IAdminActionService>(); emailSender = new Mock <IEmailSender>(); mtaManager = new Mock <IMtaManager>(); orderService = new Mock <IOrderService>(); premiumUserLibraryManager = new Mock <IPremiumUserLibraryManager>(); tempDatabaseCleaner = new Mock <ITempDatabaseCleaner>(); filesManager = new Mock <IFilesManager>(); customInteriorManager = new Mock <ICustomInteriorManager>(); httpContextReader = new Mock <IHttpContextReader>(); database.Setup(d => d.CharacterRepository.GetAccountCharactersWithEstatesAndVehicles(It.IsAny <int>())) .ReturnsAsync(characters); database.Setup(d => d.BeginTransaction()).Returns(new DatabaseTransaction()); database.Setup(d => d.EstateRepository.Update(It.IsNotNull <Estate>())).ReturnsAsync(true); database.Setup(d => d.UserRepository.FindById(It.IsAny <int>())).ReturnsAsync(user); database.Setup(d => d.UserRepository.Update(It.IsAny <User>())).ReturnsAsync(true); database.Setup(d => d.CharacterRepository.Find(It.IsAny <string>())) .ReturnsAsync(new Character()); userService.Setup(us => us.GetUserWithCharacters(It.IsAny <int>())).ReturnsAsync(user); characterService.Setup(cs => cs.HasAnyCharacterEstate(It.IsAny <IEnumerable <Character> >(), It.IsAny <int>())) .ReturnsAsync(estate); purchaseService.Setup(ps => ps.CreatePurchase(It.IsAny <string>(), It.IsAny <int>(), It.IsAny <int>())) .ReturnsAsync(new Purchase()); orderService.Setup(os => os.CreateOrder(It.IsAny <Order>())).ReturnsAsync(new Order()); premiumUserLibraryManager.Setup(pm => pm.AddFileToLibrary(It.IsAny <IFormFile>(), It.IsAny <PremiumFileType>(), It.IsAny <string>(), It.IsAny <int?>())) .ReturnsAsync(new PremiumFile()); SetUpDefaultExecuteTransferCharacter(); premiumAccountManager = new PremiumAccountManager(database.Object, characterService.Object, userService.Object, purchaseService.Object, adminActionService.Object, emailSender.Object, mtaManager.Object, orderService.Object, premiumUserLibraryManager.Object, tempDatabaseCleaner.Object, filesManager.Object, customInteriorManager.Object, httpContextReader.Object); }
public override bool WillBuyEstate(Estate e) { bool r = (Random.Range(0, 2) == 1); return(r); }
private Estate CopyEstate(Estate estate) { Estate estateCopy; switch (estate.GetType().Name) { case "House": estateCopy = new House() { EstateId = estate.EstateId, LegalForm = estate.LegalForm, Address = estate.Address }; break; case "Apartment": estateCopy = new Apartment() { EstateId = estate.EstateId, LegalForm = estate.LegalForm, Address = estate.Address }; break; case "Shop": estateCopy = new Shop() { EstateId = estate.EstateId, LegalForm = estate.LegalForm, Address = estate.Address }; break; case "Townhouse": estateCopy = new Townhouse() { EstateId = estate.EstateId, LegalForm = estate.LegalForm, Address = estate.Address }; break; case "Villa": estateCopy = new Villa() { EstateId = estate.EstateId, LegalForm = estate.LegalForm, Address = estate.Address }; break; case "Warehouse": estateCopy = new Warehouse() { EstateId = estate.EstateId, LegalForm = estate.LegalForm, Address = estate.Address }; break; default: estateCopy = null; break; } return(estateCopy); }
public TreasuryReportViewModel GetItemId(bool IsCustody, string DEPT_ITEM, string UserBranch) { var result = new TreasuryReportViewModel(); List <SelectOption> jobProject = new List <SelectOption>(); //庫存表名稱 List <SelectOption> vName = new List <SelectOption>(); //股票編號 List <SelectOption> TRAD = new List <SelectOption>(); //交易對象 List <SelectOption> dept = new List <SelectOption>(); //權責部門 List <SelectOption> branch = new List <SelectOption>(); //權責科別 var strs = new List <string>(); using (TreasuryDBEntities db = new TreasuryDBEntities()) { var deps = new Treasury.Web.Service.Actual.Common().GetDepts(); var items = new List <string>() { Ref.TreaItemType.D1012.ToString(), // 空白票據項目 用於條件判斷 Ref.TreaItemType.D1019.ToString(), // 其他物品項目 用於條件判斷 }; var bill = Ref.TreaItemType.D1012.ToString(); //if (IsCustody) //{ //jobProject = db.TREA_ITEM.AsNoTracking() // 抓資料表的所有資料 // .Where(x => x.ITEM_OP_TYPE == "3" && // x.IS_DISABLED == "N" && // !items.Contains(x.ITEM_ID)) //條件 // .AsEnumerable().Select(x => new SelectOption() // { // Value = x.ITEM_ID, // Text = x.ITEM_DESC // }).ToList(); //印章 // if(db.ITEM_SEAL.AsNoTracking()//抓取在庫的所有資料 //.Where(x => x.INVENTORY_STATUS == "1") //.Select(x => x.TREA_ITEM_NAME) //.Distinct() //.OrderBy(x => x).ToList().Count > 0 ) // strs.Add(Ref.TreaItemType.D1013.ToString()); //} //else //{ //印章 strs = db.ITEM_SEAL.AsNoTracking() //抓取在庫的所有資料 .Where(x => x.INVENTORY_STATUS == "1") .Where(x => x.CHARGE_DEPT == DEPT_ITEM && x.CHARGE_SECT == UserBranch, !IsCustody) .Select(x => x.TREA_ITEM_NAME) .Distinct() .OrderBy(x => x).ToList(); if (db.ITEM_DEP_ORDER_M.AsNoTracking() //抓取在庫的所有資料 .Where(x => x.INVENTORY_STATUS == "1") .Where(x => x.CHARGE_DEPT == DEPT_ITEM && x.CHARGE_SECT == UserBranch, !IsCustody) .Select(x => x.CHARGE_SECT) .Distinct() .OrderBy(x => x).ToList().Count > 0) { strs.Add(Ref.TreaItemType.D1013.ToString()); } if (db.ITEM_REAL_ESTATE.AsNoTracking() //抓取在庫的所有資料 .Where(x => x.INVENTORY_STATUS == "1") .Where(x => x.CHARGE_DEPT == DEPT_ITEM && x.CHARGE_SECT == UserBranch, !IsCustody) .Select(x => x.CHARGE_SECT) .Distinct() .OrderBy(x => x).ToList().Count > 0) { strs.Add(Ref.TreaItemType.D1014.ToString()); } if (db.ITEM_STOCK.AsNoTracking() //抓取在庫的所有資料 .Where(x => x.INVENTORY_STATUS == "1") .Where(x => x.CHARGE_DEPT == DEPT_ITEM && x.CHARGE_SECT == UserBranch, !IsCustody) .Select(x => x.CHARGE_SECT) .Distinct() .OrderBy(x => x).ToList().Count > 0) { strs.Add(Ref.TreaItemType.D1015.ToString()); } if (db.ITEM_REFUNDABLE_DEP.AsNoTracking() //抓取在庫的所有資料 .Where(x => x.INVENTORY_STATUS == "1") .Where(x => x.CHARGE_DEPT == DEPT_ITEM && x.CHARGE_SECT == UserBranch, !IsCustody) .Select(x => x.CHARGE_SECT) .Distinct() .OrderBy(x => x).ToList().Count > 0) { strs.Add(Ref.TreaItemType.D1016.ToString()); } if (db.ITEM_DEP_RECEIVED.AsNoTracking() //抓取在庫的所有資料 .Where(x => x.INVENTORY_STATUS == "1") .Where(x => x.CHARGE_DEPT == DEPT_ITEM && x.CHARGE_SECT == UserBranch, !IsCustody) .Select(x => x.CHARGE_SECT) .Distinct() .OrderBy(x => x).ToList().Count > 0) { strs.Add(Ref.TreaItemType.D1017.ToString()); } if (db.ITEM_IMPO.AsNoTracking() //抓取在庫的所有資料 .Where(x => x.INVENTORY_STATUS == "1") .Where(x => x.CHARGE_DEPT == DEPT_ITEM && x.CHARGE_SECT == UserBranch, !IsCustody) .Select(x => x.CHARGE_SECT) .Distinct() .OrderBy(x => x).ToList().Count > 0) { strs.Add(Ref.TreaItemType.D1018.ToString()); } if (db.ITEM_OTHER.AsNoTracking() //抓取在庫的所有資料 .Where(x => x.INVENTORY_STATUS == "1") .Where(x => x.CHARGE_DEPT == DEPT_ITEM && x.CHARGE_SECT == UserBranch, !IsCustody) .Select(x => x.CHARGE_SECT) .Distinct() .OrderBy(x => x).ToList().Count > 0) { strs.Add(Ref.TreaItemType.D1019.ToString()); } if (db.ITEM_CA.AsNoTracking() //抓取在庫的所有資料 .Where(x => x.INVENTORY_STATUS == "1") .Where(x => x.CHARGE_DEPT == DEPT_ITEM && x.CHARGE_SECT == UserBranch, !IsCustody) .Select(x => x.CHARGE_SECT) .Distinct() .OrderBy(x => x).ToList().Count > 0) { strs.Add(Ref.TreaItemType.D1024.ToString()); } // } jobProject = db.TREA_ITEM.AsNoTracking() // 抓資料表的所有資料 .Where(x => x.ITEM_OP_TYPE == "3" && x.IS_DISABLED == "N" && !items.Contains(x.ITEM_ID) && strs.Contains(x.ITEM_ID)) //條件 .AsEnumerable().Select(x => new SelectOption() { Value = x.ITEM_ID, Text = x.ITEM_DESC }).ToList(); if (strs.Count > 0) { string firstItem = strs.FirstOrDefault(); Ref.TreaItemType _firstItem; if (System.Enum.TryParse(firstItem, false, out _firstItem)) { switch (_firstItem) { case Ref.TreaItemType.D1008: //印章 case Ref.TreaItemType.D1009: case Ref.TreaItemType.D1010: case Ref.TreaItemType.D1011: var item = firstItem; strs = db.ITEM_SEAL.AsNoTracking() //抓取在庫的所有資料 .Where(x => x.INVENTORY_STATUS == "1" && x.TREA_ITEM_NAME == item) .Select(x => x.CHARGE_DEPT) .Distinct() .OrderBy(x => x).ToList(); break; case Ref.TreaItemType.D1013: //定期存單 strs = db.ITEM_DEP_ORDER_M.AsNoTracking() //抓取在庫的所有資料 .Where(x => x.INVENTORY_STATUS == "1") .Select(x => x.CHARGE_DEPT) .Distinct() .OrderBy(x => x).ToList(); break; case Ref.TreaItemType.D1014: //不動產 strs = db.ITEM_REAL_ESTATE.AsNoTracking() //抓取在庫的所有資料 .Where(x => x.INVENTORY_STATUS == "1") .Select(x => x.CHARGE_DEPT) .Distinct() .OrderBy(x => x).ToList(); break; case Ref.TreaItemType.D1015: //股票 strs = db.ITEM_STOCK.AsNoTracking() //抓取在庫的所有資料 .Where(x => x.INVENTORY_STATUS == "1") .Select(x => x.CHARGE_DEPT) .Distinct() .OrderBy(x => x).ToList(); break; case Ref.TreaItemType.D1016: //存出保證金 strs = db.ITEM_REFUNDABLE_DEP.AsNoTracking() //抓取在庫的所有資料 .Where(x => x.INVENTORY_STATUS == "1") .Select(x => x.CHARGE_DEPT) .Distinct() .OrderBy(x => x).ToList(); break; case Ref.TreaItemType.D1017: //存入保證金 strs = db.ITEM_DEP_RECEIVED.AsNoTracking() //抓取在庫的所有資料 .Where(x => x.INVENTORY_STATUS == "1") .Select(x => x.CHARGE_DEPT) .Distinct() .OrderBy(x => x).ToList(); break; case Ref.TreaItemType.D1018: //重要物品 strs = db.ITEM_IMPO.AsNoTracking() //抓取在庫的所有資料 .Where(x => x.INVENTORY_STATUS == "1") .Select(x => x.CHARGE_DEPT) .Distinct() .OrderBy(x => x).ToList(); break; case Ref.TreaItemType.D1019: //其他物品 strs = db.ITEM_OTHER.AsNoTracking() //抓取在庫的所有資料 .Where(x => x.INVENTORY_STATUS == "1") .Select(x => x.CHARGE_DEPT) .Distinct() .OrderBy(x => x).ToList(); break; case Ref.TreaItemType.D1024: //電子憑證 strs = db.ITEM_CA.AsNoTracking() //抓取在庫的所有資料 .Where(x => x.INVENTORY_STATUS == "1") .Select(x => x.CHARGE_DEPT) .Distinct() .OrderBy(x => x).ToList(); break; } } } //var ITEM_SEALs= db.ITEM_SEAL.AsNoTracking()//抓取在庫的所有資料 //.Where(x => x.INVENTORY_STATUS == "1").ToList(); List <SelectOption> _dept = new List <SelectOption>(); List <SelectOption> _branch = new List <SelectOption>(); _dept = strs.Select(x => x).Distinct() .OrderBy(x => x) .Select(x => new SelectOption() { Value = x, Text = deps.FirstOrDefault(y => y.DPT_CD == x)?.DPT_NAME }).ToList(); var vNames = new Stock().GetStockName(); vNames.RemoveAt(0); vNames.Insert(0, new SelectOption() { Value = "All", Text = "All" }); result.vName = vNames; var vBook_Nos = new Estate().GetBuildName(); vBook_Nos.RemoveAt(0); vBook_Nos.Insert(0, new SelectOption() { Value = "All", Text = "All" }); result.vBook_No = vBook_Nos; TRAD = new Deposit().GetTRAD_Partners(); TRAD.Insert(0, new SelectOption() { Value = "All", Text = "All" }); result.vTRAD_Partners = TRAD; result.vdept = _dept; result.vjobProject = jobProject; return(result); } }
private void Clear(Estate e) { e.EstateId = null; e.Address = null; e.LegalForm = default; }
public void DismissHero(Hero dismissedHero) { Heroes.Remove(dismissedHero); Estate.ReturnRosterId(dismissedHero.RosterId); DarkestSoundManager.PlayOneShot("event:/ui/town/let_go"); }
public IActionResult Import(IFormFile file, [FromServices] IConfiguration Config) { // 创建明细系列 var series = new Series { Time = DateTime.Now }; DB.Serieses.Add(series); DB.SaveChanges(); var fname = Guid.NewGuid().ToString().Replace("-", "") + System.IO.Path.GetExtension(file.GetFileName()); var path = System.IO.Path.Combine(System.IO.Path.GetTempPath(), fname); file.SaveAs(path); string connStr; if (System.IO.Path.GetExtension(path) == ".xls") { connStr = "Provider=Microsoft.Jet.OLEDB.4.0;Data Source=" + path + ";Extended Properties=\"Excel 8.0;HDR=YES;IMEX=1\""; } else { connStr = "Provider=Microsoft.ACE.OLEDB.12.0;Data Source=" + path + ";Extended Properties=\"Excel 12.0;HDR=YES;IMEX=1\""; } Task.Factory.StartNew(() => { using (var serviceScope = services.GetRequiredService <IServiceScopeFactory>().CreateScope()) { DB = serviceScope.ServiceProvider.GetService <GridContext>(); DB.ChangeTracker.AutoDetectChangesEnabled = false; DB.ChangeTracker.QueryTrackingBehavior = QueryTrackingBehavior.NoTracking; series = DB.Serieses.Where(x => x.Id == series.Id).Single(); using (var conn = new OleDbConnection(connStr)) { conn.Open(); var schemaTable = conn.GetOleDbSchemaTable(OleDbSchemaGuid.Tables, new object[] { null, null, null, "TABLE" }); var rows = schemaTable.Rows; foreach (DataRow r in rows) { if (r["TABLE_NAME"].ToString().Last() != '$') { continue; } using (var adapter = new OleDbDataAdapter($"select * from [{r["TABLE_NAME"].ToString()}]", conn)) using (var dt = new DataTable()) { adapter.Fill(dt); lock (this) { series = DB.Serieses.Where(x => x.Id == series.Id).Single(); series.TotalCount = series.TotalCount + dt.Rows.Count; DB.Update(series); DB.SaveChanges(); } for (var i = 0; i < dt.Rows.Count; i++) { var reader = dt.Rows[i]; using (var innerServiceScope = services.GetRequiredService <IServiceScopeFactory>().CreateScope()) using (var db = innerServiceScope.ServiceProvider.GetService <GridContext>()) { db.ChangeTracker.AutoDetectChangesEnabled = false; db.ChangeTracker.QueryTrackingBehavior = QueryTrackingBehavior.NoTracking; try { var record = new Record { Account = reader["接入号"].ToString(), CustomerName = reader["用户姓名"].ToString(), ContractorName = reader["四级承包人名称"].ToString(), ContractorStruct = reader["四级承包体名称"].ToString(), ServiceStaff = reader["包服人"].ToString(), MDS = reader["中投"].ToString(), ImplementAddress = reader["装机地址"].ToString(), StandardAddress = reader["标准地址"].ToString(), Set = reader["套餐"].ToString(), SalesProduction = reader["融合促销包"].ToString(), Phone = reader["联系电话"].ToString(), IsFuse = reader["是否家庭融合宽带"].ToString() == "是", ImportedTime = series.Time, SeriesId = series.Id, BusinessHallId = reader["营业厅编号"].ToString(), BusinessHallName = reader["营业厅名称"].ToString(), FuseIdentifier = reader["用户标识"].ToString(), IsHardLink = reader["用户类型"].ToString() != "CDMA" }; #region Try parse try { record.CurrentMonthBill = Convert.ToDouble(reader["当月出帐"].ToString()); } catch { record.CurrentMonthBill = 0; } try { record.AgentFee = Convert.ToDouble(reader["代理费"].ToString()); } catch { record.AgentFee = 0; } try { record.Commission = Convert.ToDouble(reader["一次佣金"].ToString()); } catch { record.Commission = 0; } try { record.Arrearage = Convert.ToDouble(reader["欠费"].ToString()); } catch { record.Arrearage = 0; } try { if (reader["用户状态"].ToString() == "欠停(双向)") { record.Status = ServiceStatus.双向欠停; } else if (reader["用户状态"].ToString() == "欠停(单向)") { record.Status = ServiceStatus.单向欠停; } else { record.Status = (ServiceStatus)Enum.Parse(typeof(ServiceStatus), reader["用户状态"].ToString()); } } catch { record.Status = ServiceStatus.未知; } try { record.PRCID = (Convert.ToInt64(reader["身份证号码"])).ToString(); } catch { record.PRCID = null; } #endregion db.Records.Add(record); db.SaveChanges(); // 如果记录是固网的,才有可能进行营业厅和具体楼宇的对应 if (record.IsHardLink) { #region Creating business hall var bh = db.BusinessHalls .Where(x => x.Id == record.BusinessHallId) .SingleOrDefault(); try { if (bh == null) { bh = new BusinessHall { Id = record.BusinessHallId, Title = Lib.AddressAnalyser.FilterBrackets(record.BusinessHallName) }; var title = bh.Title; if (bh.Title.IndexOf("中国电信") < 0) { title = "中国电信" + bh.Title; } if (bh.Title.IndexOf("营业厅") < 0) { title = bh.Title + "营业厅"; } var bmapJson = Lib.HttpHelper.Get($"http://api.map.baidu.com/geocoder/v2/?city={Config["BMap:City"]}&address={title}&output=json&ak={Config["BMap:ApplicationKey"]}"); dynamic bmap = JsonConvert.DeserializeObject <dynamic>(bmapJson); bh.Lon = bmap.result.location.lng; bh.Lat = bmap.result.location.lat; db.BusinessHalls.Add(bh); db.SaveChanges(); } } catch { } #endregion #region Mapping to house try { // 查找是否有对应到楼宇的记录 var house = db.Houses .Include(x => x.Building) .ThenInclude(x => x.Estate) .ThenInclude(x => x.Rules) .Where(x => x.Account == record.Account) .SingleOrDefault(); if (house != null) { // 检查地址变更 var rules = house.Building.Estate.Rules .Select(x => x.Rule) .ToList(); var flag = false; foreach (var x in rules) { if (record.ImplementAddress.Contains(x) || record.StandardAddress.Contains(x)) { flag = true; break; } } // 如果地址变更则更新地址信息 if (!flag) { var estate = db.EstateRules .Include(x => x.Estate) .ThenInclude(x => x.Buildings) .Where(x => record.StandardAddress.Contains(x.Rule) || record.ImplementAddress.Contains(x.Rule)) .Select(x => x.Estate) .FirstOrDefault(); if (estate != null) { var building = Lib.AddressAnalyser.GetBuildingNumber(record.ImplementAddress); var _building = estate.Buildings .Where(a => a.Title == building) .SingleOrDefault(); var unit = Lib.AddressAnalyser.GetUnit(record.ImplementAddress); var layer = Lib.AddressAnalyser.GetLayer(record.ImplementAddress); var door = Lib.AddressAnalyser.GetDoor(record.ImplementAddress); if (!string.IsNullOrEmpty(building) && unit.HasValue && layer.HasValue && door.HasValue && _building != null) { if (db.Houses.Where(x => x.BuildingId == _building.Id && x.Unit == unit.Value && x.Layer == layer.Value && x.Door == door.Value).Count() == 0) { if (unit.Value > _building.Units) { _building.Units = unit.Value; } if (layer.Value < _building.BottomLayers) { _building.BottomLayers = layer.Value; } if (layer.Value > _building.TopLayers) { _building.TopLayers = layer.Value; } if (door > _building.Doors) { _building.Doors = door.Value; } house.BuildingId = _building.Id; house.Unit = unit.Value; house.Layer = layer.Value; house.Door = door.Value; house.Phone = record.Phone; house.FullName = record.CustomerName; house.IsStatusChanged = record.Status != house.ServiceStatus; house.HardlinkStatus = record.Status; house.FuseIdentifier = record.FuseIdentifier; house.IsFuse = record.IsFuse; house.LastUpdate = DateTime.Now; house.HouseStatus = HouseStatus.中国电信; house.BusinessHallId = bh.Id; } } } } } else { var estate = db.EstateRules .Include(x => x.Estate) .ThenInclude(x => x.Buildings) .Where(x => record.StandardAddress.Contains(x.Rule) || record.ImplementAddress.Contains(x.Rule)) .Select(x => x.Estate) .FirstOrDefault(); if (estate != null) { var building = Lib.AddressAnalyser.GetBuildingNumber(record.ImplementAddress); var _building = db.Buildings .Where(a => a.EstateId == estate.Id && a.Title == building) .SingleOrDefault(); var unit = Lib.AddressAnalyser.GetUnit(record.ImplementAddress); var layer = Lib.AddressAnalyser.GetLayer(record.ImplementAddress); var door = Lib.AddressAnalyser.GetDoor(record.ImplementAddress); if (!string.IsNullOrEmpty(building) && unit.HasValue && layer.HasValue && door.HasValue) { if (_building != null) { if (db.Houses.Where(x => x.BuildingId == _building.Id && x.Unit == unit.Value && x.Layer == layer.Value && x.Door == door.Value).Count() == 0) { if (unit.Value > _building.Units) { _building.Units = unit.Value; } if (layer.Value < _building.BottomLayers) { _building.BottomLayers = layer.Value; } if (layer.Value > _building.TopLayers) { _building.TopLayers = layer.Value; } if (door > _building.Doors) { _building.Doors = door.Value; } db.Update(_building); db.SaveChanges(); house = new House(); house.Account = record.Account; house.BuildingId = _building.Id; house.Unit = unit.Value; house.Layer = layer.Value; house.Door = door.Value; house.Phone = record.Phone; house.FullName = record.CustomerName; house.IsStatusChanged = true; house.HardlinkStatus = record.Status; house.FuseIdentifier = record.FuseIdentifier; house.IsFuse = record.IsFuse; house.LastUpdate = DateTime.Now; house.HouseStatus = HouseStatus.中国电信; house.BusinessHallId = bh.Id; db.Houses.Add(house); } } else { if (door < 2) { door = 2; } int bottom = 1; int top = 1; if (layer < 0) { bottom = layer.Value; } if (layer > 0) { top = layer.Value; } _building = new Building { Title = building, EstateId = estate.Id, BottomLayers = bottom, TopLayers = top, Units = unit.Value, Doors = door.Value }; db.Buildings.Add(_building); house = new House(); house.Account = record.Account; house.BuildingId = _building.Id; house.Unit = unit.Value; house.Layer = layer.Value; house.Door = door.Value; house.Phone = record.Phone; house.FullName = record.CustomerName; house.IsStatusChanged = true; house.HardlinkStatus = record.Status; house.IsFuse = record.IsFuse; house.FuseIdentifier = record.FuseIdentifier; house.LastUpdate = DateTime.Now; house.HouseStatus = HouseStatus.中国电信; house.BusinessHallId = bh.Id; db.Houses.Add(house); } } } else // 不存在则尝试创建 { var estateTitle = Lib.AddressAnalyser.GetEstate(record.ImplementAddress); if (!string.IsNullOrEmpty(estateTitle)) { var bmapJson = Lib.HttpHelper.Get($"http://api.map.baidu.com/geocoder/v2/?city={Config["BMap:City"]}&address={record.ImplementAddress}&output=json&ak={Config["BMap:ApplicationKey"]}"); dynamic bmap = JsonConvert.DeserializeObject <dynamic>(bmapJson); if (bmap.status == 0) { var es = new Estate { Title = estateTitle, Lon = bmap.result.location.lng, Lat = bmap.result.location.lat, Area = "" }; db.Estates.Add(es); db.EstateRules.Add(new EstateRule { EstateId = es.Id, Rule = estateTitle }); var building = Lib.AddressAnalyser.GetBuildingNumber(record.ImplementAddress); var unit = Lib.AddressAnalyser.GetUnit(record.ImplementAddress); var layer = Lib.AddressAnalyser.GetLayer(record.ImplementAddress); var door = Lib.AddressAnalyser.GetDoor(record.ImplementAddress); if (!string.IsNullOrEmpty(building) && unit.HasValue && layer.HasValue && door.HasValue) { if (door < 2) { door = 2; } int bottom = 1; int top = 1; if (layer < 0) { bottom = layer.Value; } if (layer > 0) { top = layer.Value; } var _building = new Building { Title = building, EstateId = es.Id, BottomLayers = bottom, TopLayers = top, Units = unit.Value, Doors = door.Value }; db.Buildings.Add(_building); house = new House(); house.Account = record.Account; house.BuildingId = _building.Id; house.Unit = unit.Value; house.Layer = layer.Value; house.Door = door.Value; house.Phone = record.Phone; house.FullName = record.CustomerName; house.IsStatusChanged = true; house.HardlinkStatus = record.Status; house.FuseIdentifier = record.FuseIdentifier; house.LastUpdate = DateTime.Now; house.HouseStatus = HouseStatus.中国电信; house.BusinessHallId = bh.Id; db.Houses.Add(house); } } } } } db.ChangeTracker.DetectChanges(); db.SaveChanges(); } catch (Exception ex) { Console.WriteLine(ex.ToString()); } GC.Collect(); #endregion } else // 否则只能根据用户标识来查询楼宇 { var house = db.Houses .Where(x => x.FuseIdentifier == record.FuseIdentifier) .FirstOrDefault(); if (house != null) { // 如果找到了用户标识对应的house,则更新移动网状态 house.MobileStatus = record.Status; house.IsStatusChanged = record.Status != house.ServiceStatus; house.IsFuse = true; house.LastUpdate = DateTime.Now; db.Update(house); db.SaveChanges(); } } } catch (Exception ex) { series = db.Serieses.Where(x => x.Id == series.Id).Single(); series.FailedCount++; db.Update(series); db.SaveChanges(); Console.WriteLine(ex.ToString()); } } } } break; } } } }); return(RedirectToAction("Series", "Record")); }
public override decimal GetInitialPrice(Estate estate) { throw new NotImplementedException(); }
public string Value; //Declaring variable for the constructor #endregion Fields #region Constructors //************************************************************************************************** //Method: public SCell(string Value = " ", Estate State = Estate.Invisible) //Purpose: Create the constructor and initialize the variables //Parameters: None //Returns: None //************************************************************************************************** public SCell(string Value = " ", Estate State = Estate.Invisible) { this.Value = Value; // Sets the value this.State = State; // Sets the state }
public override List <Tuple <Trajectory, ESegmentType> > segmentTrajectory(Trajectory trajectory) { List <Tuple <Trajectory, ESegmentType> > segments = new List <Tuple <Trajectory, ESegmentType> >(); var state = Estate.Square1; var histerthesis = 0.1; if (!Double.TryParse(ConfigurationManager.AppSettings["FSSThreshold"], out double threshold)) { threshold = 2.0; } Trajectory t = new Trajectory { samplingRate = trajectory.samplingRate }; long trajectoryLength = trajectory.points.Count; for (int i = 0; i < trajectoryLength; i++) { var p = trajectory.points[i]; var slope = trajectory.slopes[i]; Estate observedState = state; if (p.z > threshold && p.x > 0) { observedState = Estate.Square1; } if (p.z < threshold && p.x > 0) { observedState = Estate.Square2; } if (p.z < threshold && p.x < 0) { observedState = Estate.Square3; } if (p.z > threshold && p.x < 0) { observedState = Estate.Square4; } if (observedState != state) { if (Math.Abs(p.x) > histerthesis || (Math.Abs(p.z - threshold) > histerthesis)) { segments.Add(new Tuple <Trajectory, ESegmentType>(t, GetSegmentType(state))); t = new Trajectory { samplingRate = trajectory.samplingRate }; state = observedState; } } t.add(p, slope); } if (t.points.Any()) { segments.Add(new Tuple <Trajectory, ESegmentType>(t, GetSegmentType(state))); t = new Trajectory { samplingRate = trajectory.samplingRate }; } return(segments); }
public WindowChangeEstate(Estate estate) { InitializeComponent(); GetData(estate); }
public async Task AddAsync(Estate estate) { await _context.Estates.AddAsync(estate); }
private void EditEstate(Estate estate) { itemEditCategoryBook.ShowTabByWidget(itemEditEstateAlign); itemEditZip.Text = estate.Zip; itemEditCity.Text = estate.City; itemEditStreet.Text = estate.Street; itemEditCountry.Text = estate.Country; }
public void Update(Estate estate) { _context.Estates.Update(estate); }
private void EstatePropertyChanged(Widget w, Estate estate){ if(object.ReferenceEquals(w,itemEditZip)) estate.Zip = itemEditZip.Text; else if(object.ReferenceEquals(w,itemEditCity)) estate.City = itemEditCity.Text; else if(object.ReferenceEquals(w,itemEditStreet)) estate.Street = itemEditStreet.Text; else if(object.ReferenceEquals(w,itemEditCountry)) estate.Country = itemEditCountry.Text; }
// Update is called once per frame void Update() { if(m_fTimerJump >= 0.0f) m_fTimerJump -= Time.deltaTime; switch(m_eState) { case Estate.e_Start: { if(m_fTimerWakeUp < m_fTimerWakeUpMax) { m_fTimerWakeUp += Time.deltaTime; float fAngleBefore = m_fAngleWake; m_fAngleWake = CApoilMath.InterpolationLinear(m_fTimerWakeUp, 0.0f, m_fTimerWakeUpMax, 0.0f, 90.0f); float fAngleRad = CApoilMath.ConvertDegreeToRadian(m_fAngleWake - fAngleBefore); gameObject.transform.RotateAround(new Vector3(0,0,1), -fAngleRad); } else { m_eState = Estate.e_normal; } break; } case Estate.e_normal: { InputsPlayer(); Move(); MoveHead(); if(!m_Game.m_bInGame) { m_fAngleWake = 0.0f; m_eState = Estate.e_end_win; } break; } case Estate.e_end_win: { if(m_fTimerDie < m_fTimerDieMax) { m_fTimerDie += Time.deltaTime; float fAngleBefore = m_fAngleWake; m_fAngleWake = CApoilMath.InterpolationLinear(m_fTimerDie, 0.0f, m_fTimerDieMax, 0.0f, 90.0f); float fAngleRad = CApoilMath.ConvertDegreeToRadian(m_fAngleWake - fAngleBefore); gameObject.transform.RotateAround(new Vector3(0,0,1), -fAngleRad); } else if(!m_bLaunchMenu) { if(m_Game.m_bWin) m_Game.gameObject.transform.GetComponent<CMenuEndGame>().StartMenu(); else Application.LoadLevel(0); m_bLaunchMenu = true; } break; } } }
/// <summary> /// Reads the XML file where details of the map is stored. /// 1. Read the <district> tag to get the map background details /// 2. Read the <estate> tag nodes by nodes to get the estate icons details /// /// The details are stored as private class Estate /// </summary> /// <param name="xmlPath">XML path of the XML file where estate details are stored</param> void LoadEstatesXml(string xmlPath) { sceneMonitor.GetComponent<SceneManager>().SetXMLPath(xmlPath); //********************************************************************** //* * //* Read the XML for details about individual dsitrict TEXTURE * //* * //********************************************************************** xmlDoc = new XmlDocument (); //xmlDoc.LoadXml (File.ReadAllText (xmlPath)); TextAsset xmlText = (TextAsset) Resources.Load(xmlPath); xmlDoc.LoadXml(xmlText.text); xmlNode = xmlDoc.SelectSingleNode ("district"); mapTexture = (Texture2D) Resources.Load ("Texture/Map/BG_District/" + xmlNode.Attributes.GetNamedItem("texture").Value); //****************************************************************************** //* * //* Read the XML for details about individual estates ICONs on the map * //* * //****************************************************************************** int estatesCount = xmlNode.ChildNodes.Count; estates = new Estate[estatesCount]; for (int i = 0; i < estatesCount; i++) { GUIStyle guiStyle = new GUIStyle (); string subpath = "Texture/Map/Icon_DistrictMap/"; string texName = xmlNode.ChildNodes [i].Attributes.GetNamedItem ("texture").Value; string[] pos = xmlNode.ChildNodes [i].Attributes.GetNamedItem ("pos").Value.Split (",".ToCharArray ()); Estate estate = new Estate (); estate.estateName = xmlNode.ChildNodes[i].Attributes.GetNamedItem("name").Value; //***************************************************************************** //* * //* Read the XML for details about individual estate TEXTURE (normal) * //* * //***************************************************************************** estate.enabled = xmlNode.ChildNodes [i].Attributes.GetNamedItem ("enabled").Value.Equals ("true"); estate.estateMapXmlPath = xmlNode.ChildNodes [i].Attributes.GetNamedItem ("map").Value; Texture2D texture = (Texture2D) Resources.Load (subpath + texName + "_Normal"); estate.position = new Rect (Convert.ToInt32(pos[0].Trim()), Convert.ToInt32(pos[1].Trim()), texture.width, texture.height); guiStyle.normal.background = texture; //****************************************************************************** //* * //* Read the XML for details about individual estate TEXTURE (clicked) * //* * //****************************************************************************** texture = (Texture2D) Resources.Load(subpath + texName + "_Clicked"); //assign to the GUI style guiStyle.active.background = texture; guiStyle.focused.background = texture; estate.guiStyle = guiStyle; estates [i] = estate; } }