Esempio n. 1
0
        ActionState ProcessAction(EquipItemAction action)
        {
            if (this.ActionTicksUsed == 1)
            {
                var item = this.Inventory.FirstOrDefault(o => o.ObjectID == action.ItemID);

                if (CheckEquipItem(item) == false)
                    return ActionState.Fail;

                this.ActionTotalTicks = 10;

                return ActionState.Ok;
            }
            else if (this.ActionTicksUsed < this.ActionTotalTicks)
            {
                return ActionState.Ok;
            }
            else
            {
                var item = this.Inventory.FirstOrDefault(o => o.ObjectID == action.ItemID);

                if (CheckEquipItem(item) == false)
                    return ActionState.Fail;

                this.EquipItem(item);

                var report = new EquipItemActionReport(this, item);
                SendReport(report);

                return ActionState.Done;
            }
        }
Esempio n. 2
0
        ActionState ProcessAction(EquipItemAction action)
        {
            if (this.ActionTicksUsed == 1)
            {
                var item = this.Inventory.FirstOrDefault(o => o.ObjectID == action.ItemID);

                if (CheckEquipItem(item) == false)
                {
                    return(ActionState.Fail);
                }

                this.ActionTotalTicks = 10;

                return(ActionState.Ok);
            }
            else if (this.ActionTicksUsed < this.ActionTotalTicks)
            {
                return(ActionState.Ok);
            }
            else
            {
                var item = this.Inventory.FirstOrDefault(o => o.ObjectID == action.ItemID);

                if (CheckEquipItem(item) == false)
                {
                    return(ActionState.Fail);
                }

                this.EquipItem(item);

                var report = new EquipItemActionReport(this, item);
                SendReport(report);

                return(ActionState.Done);
            }
        }
Esempio n. 3
0
        bool CheckEquipItem(ItemObject item)
        {
            if (item == null)
            {
                var report = new EquipItemActionReport(this, null);
                report.SetFail("object doesn't exist");
                SendReport(report);
                return(false);
            }

            if (item.Container != this)
            {
                var report = new EquipItemActionReport(this, item);
                report.SetFail("doesn't have the object");
                SendReport(report);
                return(false);
            }

            if (!item.IsArmor && !item.IsWeapon)
            {
                var report = new EquipItemActionReport(this, item);
                report.SetFail("not equippable");
                SendReport(report);
                return(false);
            }

            if (item.IsEquipped)
            {
                var report = new EquipItemActionReport(this, item);
                report.SetFail("already equipped");
                SendReport(report);
                return(false);
            }

            return(true);
        }
Esempio n. 4
0
        bool CheckEquipItem(ItemObject item)
        {
            if (item == null)
            {
                var report = new EquipItemActionReport(this, null);
                report.SetFail("object doesn't exist");
                SendReport(report);
                return false;
            }

            if (item.Container != this)
            {
                var report = new EquipItemActionReport(this, item);
                report.SetFail("doesn't have the object");
                SendReport(report);
                return false;
            }

            if (!item.IsArmor && !item.IsWeapon)
            {
                var report = new EquipItemActionReport(this, item);
                report.SetFail("not equippable");
                SendReport(report);
                return false;
            }

            if (item.IsEquipped)
            {
                var report = new EquipItemActionReport(this, item);
                report.SetFail("already equipped");
                SendReport(report);
                return false;
            }

            return true;
        }
Esempio n. 5
0
 void HandleReport(EquipItemActionReport report)
 {
     HandleItemActionReport(report, "equips", "equip");
 }
Esempio n. 6
0
 void HandleReport(EquipItemActionReport report)
 {
     HandleItemActionReport(report, "equips", "equip");
 }