public float GetOneEquipmentBasePower(int equipmentId, int level, int breakthrough) { Equipment equipmentById = this.GetEquipmentById(equipmentId); if (equipmentById == null) { Logger.Warn("Invalid Equipment Id : {0:X}", new object[] { equipmentId }); return(0f); } EquipBreakthrough breakthroughByTimes = equipmentById.GetBreakthroughByTimes(breakthrough); if (breakthroughByTimes == null) { Logger.Warn("Invalid Equipment Breakthrough : {0:X}", new object[] { breakthrough }); return(0f); } PowerAttribute powerAttributes = breakthroughByTimes.powerAttributes; if (powerAttributes == null) { Logger.Warn("Invalid Equipment Breakthrough PowerBuffer is Not Find!", new object[0]); return(0f); } return(powerAttributes.GetValue(level)); }
private EquipBreakthrough LoadEquipmentBreakthroughFromXml(SecurityElement element) { EquipBreakthrough breakthrough = new EquipBreakthrough { canGetSellItemGeneralRewards = StrParser.ParseBool(element.Attribute("CanGetSellItemGeneralRewards"), false) }; if (element.Children != null) { foreach (SecurityElement element2 in element.Children) { string tag = element2.Tag; if (tag != null) { if (tag != "UpgradeRequirementAddtionalCost") { if (tag == "Breakthrough") { goto Label_00B4; } if (tag == "SellReward") { goto Label_00C5; } if (tag == "BaseAttributes") { goto Label_00DB; } if (tag == "PowerAttribute") { goto Label_016B; } } else { breakthrough.upgradeRequirementAddtionalCost = Cost.LoadFromXml(element2); } } continue; Label_00B4: breakthrough.breakThrough = Breakthrough.LoadFromXml(element2); continue; Label_00C5: breakthrough.sellRewards.Add(Reward.LoadFromXml(element2)); continue; Label_00DB: if ((element2.Children != null) && (element2.Children.Count != 0)) { foreach (SecurityElement element3 in element2.Children) { string str2; if (((str2 = element3.Tag) != null) && (str2 == "Attribute")) { GrowthAttribute item = GrowthAttribute.LoadFromXml(element3); if (item.baseValue != 0f) { breakthrough.baseGrowthAttributes.Add(item); } } } } continue; Label_016B: breakthrough.powerAttributes = PowerAttribute.LoadFromXml(element2); } } return(breakthrough); }