void Start() { if (querier == null) { querier = gameObject; } if (CenterOfItems == null) { CenterOfItems = querier; } if (GeneratorType == EnvQueryGeneratorType.OnCircle) { generator = new EnvQueryGeneratorOnCircle(Radius, SpaceBetween); } else if (GeneratorType == EnvQueryGeneratorType.SimpleGrid) { generator = new EnvQueryGeneratorSimpleGrid(Radius, SpaceBetween); } if (CenterOfItems != null && generator != null) { envQueryItems = generator.GenerateItems(EnvQueryTests.Count, CenterOfItems.transform); } else { envQueryItems = new List <EnvQueryItem>(); } }
private void Awake() { Generator = new GridGenerator(GridSize, Querier); if (Generator != null) { QueryItems = Generator.Items(transform); } }
private void OnDrawGizmos() { Generator = new GridGenerator(GridSize, Querier); if (Generator != null) { QueryItems = Generator.Items(transform); } if (QueryItems != null) { foreach (EnvQueryItem item in QueryItems) { var col = Physics.OverlapSphere(item.GetWorldLocation(), .25f); if (col.Length > 0) { Gizmos.color = Color.yellow; Gizmos.DrawWireSphere(item.GetWorldLocation(), 0.25f); // item.IsColliding = true; } else { if (item.RunConditionCheck(Enemy)) { Gizmos.color = Color.red; Gizmos.DrawWireSphere(item.GetWorldLocation(), 0.25f); // item.EnemyNearby = true; } else { Gizmos.color = Color.blue; Gizmos.DrawWireSphere(item.GetWorldLocation(), 0.25f); // item.EnemyNearby = false; } } } } }