/// <summary> /// The run method with each time. /// </summary> /// <param name="invoke"> /// The invoke. /// </param> /// <param name="count"> /// The count. /// </param> /// <param name="typesOfDrawn"> /// The t drawn. /// </param> private void RunMethodWithEachTime(MethodInfo invoke, int count, Enums.TypesOfDrawn typesOfDrawn) { if (LotteryModels == null) { LotteryModels = new List <LotteryModel>(); } Console.WriteLine(typesOfDrawn.ToString()); int index = 0; while (true) { var returnedModel = (LotteryModel)invoke.Invoke(this, null); if (returnedModel == null) { continue; } if (LotteryModels.AddValueWithDetailsAndValidation(returnedModel.ValidationTuple(), typesOfDrawn)) { index++; OnLotteryModelEvent(returnedModel); } else { continue; } if (index == count) { break; } } }
/// <summary> /// The run method with each time. /// </summary> /// <param name="invoke"> /// The invoke. /// </param> /// <param name="count"> /// The count. /// </param> /// <param name="typesOfDrawn"> /// The t drawn. /// </param> private void RunMethodWithEachTime(MethodInfo invoke, int count, Enums.TypesOfDrawn typesOfDrawn) { if (LotteryModels == null) { LotteryModels = new List <LotteryModel>(); } Console.WriteLine(typesOfDrawn.ToString()); int index = 0; int errorCounter = 0; int skipRutinWhenReachThisNumber = 200; while (true) { var returnedModel = (LotteryModel)invoke.Invoke(this, null); if (skipRutinWhenReachThisNumber == errorCounter) { Console.WriteLine("You cant genreate numbers with this method, because numbers dosent right for it"); break; } if (returnedModel == null) { errorCounter++; continue; } if (LotteryModels.AddValueWithDetailsAndValidation(returnedModel.ValidationTuple(), typesOfDrawn)) { index++; OnLotteryModelEvent(returnedModel); } else { continue; } if (index == count) { break; } } }