Esempio n. 1
0
        /// <summary>
        /// Test et gère les scripts
        /// </summary>
        /// <param name="stageObject"></param>
        /// <param name="IsProcess"></param>
        /// <returns></returns>
        public bool TestScript(VO_StageObject stageObject, Enums.TriggerEventConditionType type)
        {
            VO_Event eventSpot = stageObject.Event;
            VO_Page  _page     = null;

            //Activer l'event
            foreach (VO_Page page in eventSpot.PageList)
            {
                if (page.TriggerCondition == type && IsActivePage(page) && IsExecutablePage(page))
                {
                    _page = page;
                    break;
                }
            }

            //Bad Interactions
            if (type == Enums.TriggerEventConditionType.ClickEvent)
            {
                if (_page == null && eventSpot != null && stageObject.ClassId != Guid.Empty)
                {
                    VO_Dialog dialog = FindBadInteraction(eventSpot, stageObject.ClassId);
                    if (dialog != null)
                    {
                        VO_Script dynamicScript = new VO_Script(Guid.NewGuid());
                        dynamicScript.Lines = new List <VO_Line>();
                        VO_Script_Message scriptMessage = new VO_Script_Message();
                        scriptMessage.Id     = Guid.NewGuid();
                        scriptMessage.Dialog = dialog;
                        dynamicScript.Lines.Add(scriptMessage);
                        LaunchScript(stageObject, dynamicScript, type);
                        return(true);
                    }
                }
            }

            if (_page == null)
            {
                return(false);
            }

            #region Execute le script
            LaunchScript(stageObject, _page.Script, type);
            return(true);

            #endregion
        }
Esempio n. 2
0
        /// <summary>
        /// Lance un script
        /// </summary>
        /// <param name="hotSpot"></param>
        /// <param name="script"></param>
        private void LaunchScript(VO_StageObject hotSpot, VO_Script script, Enums.TriggerEventConditionType type)
        {
            if (type == Enums.TriggerEventConditionType.ClickEvent && hotSpot.PlayerMustMove)
            {
                VO_RunningScript newScript = new VO_RunningScript();
                newScript.Id         = Guid.NewGuid();
                newScript.Lines      = new List <VO_Line>();
                newScript.ScriptType = Enums.ScriptType.Dynamic;
                VO_Script_MovePlayer moveScript = new VO_Script_MovePlayer();
                moveScript.Id     = Guid.NewGuid();
                moveScript.Coords = hotSpot.PlayerPositionPoint;
                newScript.Lines.Add(moveScript);
                VO_Script_ChangePlayerDirection playerDirection = new VO_Script_ChangePlayerDirection();
                playerDirection.Id        = Guid.NewGuid();
                playerDirection.Direction = hotSpot.PlayerMoveEndDirection;
                newScript.Lines.Add(playerDirection);
                VO_Script_CallScript callScript = new VO_Script_CallScript();
                callScript.Id     = Guid.NewGuid();
                callScript.Script = script;
                newScript.Lines.Add(callScript);
                ScriptManager.AddParallelScript(newScript);
            }
            else
            {
                VO_RunningScript runningScript = new VO_RunningScript();
                runningScript.Id    = script.Id;
                runningScript.Lines = script.Lines;
                switch (type)
                {
                case Enums.TriggerEventConditionType.Automatic:
                case Enums.TriggerEventConditionType.ClickEvent:
                case Enums.TriggerEventConditionType.ContactEvent:
                    if (ScriptManager.CurrentScript == null)
                    {
                        ScriptManager.CurrentScript = runningScript;
                    }
                    break;

                case Enums.TriggerEventConditionType.ParallelProcess:
                    ScriptManager.AddParallelScript(runningScript);
                    break;
                }
            }
        }