private Enums.ProxyStatus GetProxyStatus() { Enums.ProxyStatus proxy = Enums.ProxyStatus.Ok; var ping = new Ping(); var reply = ping.Send(this.proxy.Address); if (reply.Status != IPStatus.Success) { proxy = Enums.ProxyStatus.Dead; } return(proxy); }
public void SetInformation(string country, Enums.ProxyAnonymous proxyAnonymous, Enums.ProxySpeed proxySpeed, Enums.ProxyStatus proxyStatus, Enums.ProxyVersion proxyVersion, long time) { this.Country = country; this.proxyAnonymous = proxyAnonymous; this.proxySpeed = proxySpeed; this.proxyStatus = proxyStatus; this.proxyVersion = proxyVersion; this.Time = time; }