public SpecificBattlegroundOverlordInfo()
            {
                CardsInHand = new List<string>();
                CardsInDeck = new List<string>();
                CardsOnBoard = new List<UnitOnBoardInfo>();
                CardsOnGraveyard = new List<string>();

                AiType = Enumerators.AiType.BLITZ_AI;

                MaximumHealth = Constants.DefaultPlayerHp;
                Health = MaximumHealth;

                MaximumGoo = Constants.DefaultPlayerGoo;
                CurrentGoo = MaximumGoo;

                HeroId = 0;
            }
Esempio n. 2
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 public void SetAiType(Enumerators.AiType aiType)
 {
     _aiType = aiType;
 }