Esempio n. 1
0
 //暂时屏蔽此功能.
 public void UpdateState(string gpsCode, EnumOilCommandState state)
 {
     using (IRepository repository = SessionManager.CreateRepository(typeof(EBreakOilHistoryRecord)))
     {
         Query query = new Query(typeof(EBreakOilHistoryRecord));
         Expression expression = null;
         ExpressionUtility<string>.AddExpression("GPSCode", gpsCode, BinaryOperatorType.EqualTo, ref  expression);
         query.Expression = expression;
         EBreakOilHistoryRecord entity = repository.Single<EBreakOilHistoryRecord>(query);
         //逻辑简述:如果指令状态为己发送,则根据"是否"来判断是否执行成功.
         if (null != entity)
         {
             entity.SuccessTime = DateTime.Now;
             entity.CommandState = (int)state;
             repository.Update(entity);
         }
     }
 }
Esempio n. 2
0
 public void UpdateState(Guid sequnceNo, EnumOilCommandState state)
 {
     using (IRepository repository = SessionManager.CreateRepository(typeof(EBreakOilHistoryRecord)))
     {
         Query query = new Query(typeof(EBreakOilHistoryRecord));
         Expression expression = null;
         ExpressionUtility<Guid>.AddExpression("SerialNumber", sequnceNo, BinaryOperatorType.EqualTo, ref  expression);
         query.Expression = expression;
         EBreakOilHistoryRecord entity = repository.Single<EBreakOilHistoryRecord>(query);
         //逻辑简述:如果指令状态为己发送,则根据"是否"来判断是否执行成功.
         if (null != entity)
         {
             //修正:发送指令后的状态更新先于发送指令后网关反馈状态更新时,则保留网关的反馈状态.
             if (entity.CommandState != (int)EnumOilCommandState.SendFail && entity.CommandState != (int)EnumOilCommandState.SendSuccess)
             {
                 entity.SetTime = DateTime.Now;
                 entity.CommandState = (int)state;
                 repository.Update(entity);
             }
         }
     }
 }