public MainViewModel() { ChangePower = new RelayCommand <PowerState>(OnChangePower); // test not defined. EnumItems.Add((PowerState)233); }
public void AddEnumItem(string ItemName, List <string> Tags) { if (EnumItems == null) { EnumItems = new List <RobloxEnumItem>(); } EnumItems.Add(new RobloxEnumItem(ItemName, Tags, this)); }