Esempio n. 1
0
 public EntityRangedAttackState(Entity entity, EntityStateMachine stateMachine, string animBoolName, Transform attackPosition, EntityRangedAttackStateSO stateData) : base(entity, stateMachine, animBoolName, attackPosition)
 {
     this.stateData = stateData;
 }
 public Archer_RangedAttack(Entity entity, EntityStateMachine stateMachine, string animBoolName, Transform attackPosition, EntityRangedAttackStateSO stateData, ArcherEnemy enemy) : base(entity, stateMachine, animBoolName, attackPosition, stateData)
 {
     this._enemy = enemy;
 }