public static EntityState ConvertState(EntityModelState state) { switch (state) { case EntityModelState.Added: return(EntityState.Added); case EntityModelState.Modified: return(EntityState.Modified); case EntityModelState.Deleted: return(EntityState.Deleted); default: return(EntityState.Unchanged); } }
private Dictionary <string, EntityInfo> _entitiesByName = new Dictionary <string, EntityInfo>(StringComparer.OrdinalIgnoreCase); //name -> EntityInfo public EntityModel(EntityApp app) { App = app; ModelState = EntityModelState.Created; }