Esempio n. 1
0
 public override void SpawnSubEntities()
 {
     base.SpawnSubEntities();
     if (!Rust.Application.isLoadingSave)
     {
         fuelSystem.SpawnFuelStorage(fuelStoragePrefab, fuelStoragePoint);
     }
 }
Esempio n. 2
0
 public void SpawnSubEntities()
 {
     if (!Rust.Application.isLoadingSave)
     {
         BaseEntity baseEntity = GameManager.server.CreateEntity(storageUnitPrefab.resourcePath, storageUnitPoint.localPosition, storageUnitPoint.localRotation);
         baseEntity.Spawn();
         baseEntity.SetParent(this);
         storageUnitInstance.Set(baseEntity);
         fuelSystem.SpawnFuelStorage(fuelStoragePrefab, fuelStoragePoint);
     }
 }
Esempio n. 3
0
 public override void SpawnSubEntities()
 {
     base.SpawnSubEntities();
     fuelSystem.SpawnFuelStorage(fuelStoragePrefab, fuelStoragePoint);
 }