Esempio n. 1
0
        private void OnEntityDisposed(IEventData eventData)
        {
            EntityDisposeEvent entityEvent = eventData as EntityDisposeEvent;

            if (healthBars.ContainsKey(entityEvent.Entity))
            {
                EntityHealthController healthController = healthBars[entityEvent.Entity];
                healthBars.Remove(entityEvent.Entity);
                Destroy(healthController.gameObject);
            }
        }
Esempio n. 2
0
        private void OnActorDisposed(IEventData eventData)
        {
            EntityDisposeEvent disposeEvent = eventData as EntityDisposeEvent;

            RemoveActor(disposeEvent.Entity.GetComponent <TurnComponent>());
        }