Esempio n. 1
0
 public void RemoveRow(ScoreTableRowComponent row)
 {
     if (!this.useRowsCache)
     {
         this.excluded.Add((RectTransform)row.transform);
         DestroyImmediate(row.gameObject);
         this.SetDirty();
     }
     else
     {
         this.rowsCache.Enqueue(row);
         foreach (ScoreTableRowIndicator indicator in row.indicators.Values)
         {
             EntityBehaviour component = indicator.GetComponent <EntityBehaviour>();
             if (component != null)
             {
                 component.DetachFromEntity();
             }
         }
         row.gameObject.SetActive(false);
         row.transform.SetParent(null, false);
         this.SetDirty();
     }
 }