Esempio n. 1
0
    public bool EnterEctype(EnterEctypeContext context)
    {
        if (ClientState.Ectype == m_nState)
        {
            return(false);
        }

        m_EnterEctypeContext = context;
        m_bRequestEnter[(int)ClientState.Ectype] = true;
        return(true);
    }
Esempio n. 2
0
    public void OnEnterEctype(GameObject go)
    {
        EnterEctypeContext ctx = new EnterEctypeContext();

        ctx.m_EctypeCreateData.type       = LevelInfor.useType;
        ctx.m_EctypeCreateData.dwEctypeID = LevelInfor.ectypeID;
        ctx.m_EctypeCreateData.bGuide     = LevelInfor.bGuide;
        ctx.m_EctypeCreateData.sceneID    = LevelInfor.sceneID;
        GameMgr.Instance.m_clientMgr.EnterEctype(ctx);

        GameObject obj = GameMgr.Instance.m_uiMgr.GetActive();

        if (obj)
        {
            obj.SetActive(false);
        }
    }