Esempio n. 1
0
        public override bool CheckCast()
        {
            BaseWeapon weapon = GetWeapon();

            if (weapon == null || weapon is Fists)
            {
                Caster.SendLocalizedMessage(1060179); //You must be wielding a weapon to use this ability!
                return(false);
            }
            else if (weapon.WeaponAttributes.MysticWeapon > 0 || Enhancement.GetValue(Caster, AosWeaponAttribute.MysticWeapon) > 0)
            {
                Caster.SendMessage("That weapon is already under these effects.");
                return(false);
            }

            return(base.CheckCast());
        }
Esempio n. 2
0
        public override bool CheckCast()
        {
            BaseWeapon weapon = GetWeapon();

            if (weapon == null || weapon is Fists)
            {
                Caster.SendLocalizedMessage(1060179); //You must be wielding a weapon to use this ability!
                return(false);
            }

            if (weapon.ExtendedWeaponAttributes.MysticWeapon > 0 || Enhancement.GetValue(Caster, ExtendedWeaponAttribute.MysticWeapon) > 0)
            {
                Caster.SendLocalizedMessage(1072192); // Your weapon is already enchanted!
                return(false);
            }

            return(base.CheckCast());
        }