Esempio n. 1
0
 private void StorageSetup()
 {
     if (EnhState == null)
     {
         EnhState = new EnhancerState(Enhancer);
     }
     EnhState.StorageInit();
     EnhState.LoadState();
 }
 private void StorageSetup()
 {
     if (EnhState == null)
     {
         EnhState = new EnhancerState(Enhancer);
     }
     EnhState.StorageInit();
     EnhState.LoadState();
     if (MyAPIGateway.Multiplayer.IsServer)
     {
         EnhState.State.Backup = false;
         EnhState.State.Online = false;
     }
 }