string Language;//EN , AR void Awake() { //DontDestroyOnLoad(this); Language = PlayerPrefs.GetString("Language", "EN"); if (Language.Equals("EN")) { ArabicTitle.SetActive(false); EnglishTitle.SetActive(true); NetworkMessage.sprite = NetworkMessageEnglish; RetryButton.sprite = RetryEnglish; } else { ArabicTitle.SetActive(true); EnglishTitle.SetActive(false); NetworkMessage.sprite = NetworkMessageArabic; RetryButton.sprite = RetryArabic; } }
protected override IEnumerable <object> GetEqualityComponents() { yield return(PersianTitle); yield return(EnglishTitle?.ToUpperInvariant()); }