Esempio n. 1
0
        /// <summary>
        /// Adiciona uma nova textura ao hashset.
        /// </summary>
        /// <param name="id"></param>
        /// <param name="texture"></param>
        /// <param name="type"></param>
        public static void AddTexture(int id, Texture texture, EngineTextureType type)
        {
            if (type == EngineTextureType.GraphicUserInterface)
            {
                reference = userinterfaces;
            }
            if (type == EngineTextureType.Sprites)
            {
                reference = sprites;
            }
            if (type == EngineTextureType.Icons)
            {
                reference = icons;
            }

            reference.Add(new EngineTexture(id, texture));
        }
Esempio n. 2
0
        /// <summary>
        /// Realiza a busca pelo número da textura.
        /// </summary>
        /// <param name="id"></param>
        /// <returns></returns>
        public static Texture FindTextureByID(int id, EngineTextureType type)
        {
            if (type == EngineTextureType.GraphicUserInterface)
            {
                reference = userinterfaces;
            }
            if (type == EngineTextureType.Sprites)
            {
                reference = sprites;
            }
            if (type == EngineTextureType.Icons)
            {
                reference = icons;
            }

            var find_texture = from sData in reference
                               where sData.ID.Equals(id)
                               select sData;

            return(find_texture.FirstOrDefault().Texture);
        }