public PlayerCharacterList(Engine.Network.mmoClient mmo_client = null, Engine.Network.lobbyClient lobby_client = null, string char_name = "", EngineEnum.PlayerEnum.CharactersType char_type = 0, bool last_login = true)
 {
     mmoclient = mmo_client;
     lobbyclient = lobby_client;
     charname = char_name;
     chartype = char_type;
     lastlogin = last_login;
 }
 public InventoryItems(Engine.Network.mmoClient mmo_client = null, Engine.Network.lobbyClient lobby_client = null, EngineEnum.PlayerEnum.CharactersType char_type = 0)
 {
     mmoclient = mmo_client;
     lobbyclient = lobby_client;
     chartype = char_type;
 }