Esempio n. 1
0
        static void DelegateExample()
        {
            // Create EngineAttributes with Name
            var engineOptions = new EngineAttributes {
                Name = "MyEngine"
            };

            // Instantiate the RulesEngine with option
            var myEngine = new RulesEngine(engineOptions);

            // Now add Lambda rule
            myEngine.AddRule(new Rule((c, o) => { Console.WriteLine("Hello, world"); return(true); }));

            // Next, add a delegate method
            myEngine.AddRule(new Rule(ruleDelegate));

            myEngine.RunAllRules();
            // Output:
            // Hello, world
            // ruleDelegate called
        }
Esempio n. 2
0
        static void RuleClassExample()
        {
            /**
             * Create the component to initialize the RulesEngine
             * We don't HAVE to have a component, the rules can still run
             */
            var bigB = new Customer
            {
                ID            = 1,
                Name          = "Amitabh",
                Birthdate     = new DateTime(1942, 10, 11),
                FirstPurchase = new DateTime(2005, 1, 2),
            };

            /**
             * Create an output object for Rules Engine
             * We don't HAVE to have an output object
             */
            var discount = new CustomerDiscount();

            // Create Engine Attributes
            var engineAttributes = new EngineAttributes {
                Component = bigB, Output = discount
            };

            // We can add individual rules or an array of rules
            var rulesArray = new Rule[] { new Rule(seniorCitizenDiscount, ruleName: "Senior") };

            // Start the engine with attributes and initial rules list
            var engine = new RulesEngine(engineAttributes, rulesArray);

            // We are adding multiple rules based on the same class, so we must name them explicitly
            engine.AddRule(new Rule(new LoyaltyDiscount(1, 5), ruleName: "L1"));
            engine.AddRule(new Rule(new LoyaltyDiscount(5, 8), ruleName: "L2"));
            engine.AddRule(new Rule(new LoyaltyDiscount(10, 10), ruleName: "L3"));

            Console.WriteLine(engine.RunAllRules());
        }