Esempio n. 1
0
    // Use this for initializations
    void Start()
    {
        agent         = GetComponent <NavMeshAgent>();
        target        = PlayerManager.instance.player.transform;
        combat        = GetComponent <Combat>();
        enemy         = GetComponent <EnermyScript>();
        enermyStats   = GetComponent <EnermyStats>();
        startPosition = transform.position;

        agent.speed = enermyStats.speed.GetFinalValue();
    }
Esempio n. 2
0
 private void Start()
 {
     enermyStats = GetComponent <EnermyStats>();
     agent       = GetComponent <NavMeshAgent>();
     animator    = GetComponent <Animator>();
 }