Esempio n. 1
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    public override void SpawnEnergy(int energyIndex, Vector3 position, int playerId)
    {
        EnergyType energyType = _energyTypes[energyIndex];

        GameObject energy = GameObject.Instantiate(energyPrefab, position, Quaternion.identity);

        EnergyView energyView = energy.GetComponent <EnergyView>();

        energyView.SetOwningPlayer(playerId);
        energyView.SetSpeed(energyType.GetSpeed());
    }