// Use this for initialization void Start() { instance = this; this.gameObject.SetActive(false); }
// Use this for initialization void Start() { instance = this; this.gameObject.SetActive(false); }
// Use this for initialization void Start() { instance = this; this.gameObject.SetActive(false); }
// Use this for initialization void Start() { instance = this; this.gameObject.SetActive(false); }