private GameObject Player; //操作キャラ #endregion Fields #region Methods // Use this for initialization void Start() { character_parameter = GetComponent< Character_Parameter >();//パラメタ取得 enemy_flag = GetComponent< Enemy_Flag >();//状態取得 agent = GetComponent<NavMeshAgent>(); move_controller = GetComponent<Move_Controller>(); Player = GameObject.FindGameObjectWithTag ("Player"); }
// Use this for initialization void Start() { character_parameter = GetComponent<Character_Parameter>(); enemy_flag = GetComponent<Enemy_Flag>(); animator = GetComponentInChildren< Animator >(); Player = GameObject.FindWithTag ("Player"); old_cp = character_parameter.now_c_point; }