public SoloRunner(IntPtr hWnd) : base(hWnd) { _enemyTargettingCommander = new EnemyTargettingCommander(KeyHandler); _lootingCommander = new LootingCommander(hWnd, ref _isInCombat); }
public Expedition(IntPtr hWnd) : base(hWnd) { _enemyTargettingCommander = new EnemyTargettingCommander(KeyHandler); }