/// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); floor.Load(); player.Load(Content); blocks.Load(Content); background.Load(Content); scoreboard.Load(Content); goblinList.Load(Content); // TODO: use this.Content to load your game content here }