Esempio n. 1
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 /// <summary>
 /// LoadContent will be called once per game and is the place to load
 /// all of your content.
 /// </summary>
 protected override void LoadContent()
 {
     // Create a new SpriteBatch, which can be used to draw textures.
     spriteBatch = new SpriteBatch(GraphicsDevice);
     floor.Load();
     player.Load(Content);
     blocks.Load(Content);
     background.Load(Content);
     scoreboard.Load(Content);
     goblinList.Load(Content);
     // TODO: use this.Content to load your game content here
 }