Esempio n. 1
0
 private void GenerateEnemyInfoUI(Enemy enemy)
 {
     if (enemyInfoUIController == null)
     {
         enemyInfoUIController = Instantiate(enemyInfoUIControllerPrefab, transform);
     }
     enemyInfoUIController.gameObject.SetActive(true);
     enemyInfoUIController.Initialize(enemy);
 }
Esempio n. 2
0
    private void Awake()
    {
        _uiController = GetComponent <EnemyInfoUIController>();

        PositionX.onValueChanged.AddListener(PosXInput);
        PositionY.onValueChanged.AddListener(PosYInput);

        Rotation.onValueChanged.AddListener(RotationInput);

        Speed.onValueChanged.AddListener(SpeedInput);
        Delay.onValueChanged.AddListener(DelayInput);

        ShouldMove.onValueChanged.AddListener(ShouldMoveInput);
    }