public GoriyaBoomerang(ZeldaGame game, EnemyGoriya goriya, GoriyaStateMachine goriyaState) { this.game = game; this.goriya = goriya; this.goriyaState = goriyaState; this.spriteFactory = game.enemySpriteFactory; this.drawLocation = goriya.drawLocation; this.SpawnLocation = goriya.drawLocation; this.spriteScalar = game.util.spriteScalar; this.myState = new GoriyaBoomerangStatemachine(this); }
public GoriyaDying(EnemyGoriya goriya, GoriyaSpriteFactory aquaSpriteFactory, GoriyaStateMachine aquaStateMachine) { this.goriya = goriya; this.goriyaSpriteFactory = aquaSpriteFactory; this.goriyaStateMachine = aquaStateMachine; }
public GoriyaSpawning(EnemyGoriya goriya, GoriyaSpriteFactory enemySpriteFactory, GoriyaStateMachine GoriyaStateMachine) { this.goriya = goriya; this.enemySpriteFactory = enemySpriteFactory; this.GoriyaStateMachine = GoriyaStateMachine; }