void Start() { if (player == null) { player = GameObject.FindGameObjectWithTag("Player").transform; } if (ui == null) { ui = GameObject.FindGameObjectWithTag("UI").GetComponent <UI> (); } animator = transform.GetComponent <Animator> (); emoteCanvas = transform.Find("EnemyEmoteCanvas"); enemyEmoteCanvas = transform.Find("EnemyEmoteCanvas").GetComponent <EnemyEmoteCanvasScript> (); enemyEmoteCanvas.HideImmediate(); bone = ((GameObject)Resources.Load("GameObjects/Bone/Bone", typeof(GameObject))).transform; Randomify(); healthBar = transform.Find("Bar").GetComponent <Bar>(); }
protected virtual void Start() { if (player == null) { player = GameObject.FindGameObjectWithTag("Player").transform; } if (ui == null) { ui = GameObject.FindGameObjectWithTag("UI").GetComponent <UI>(); } animator = transform.GetComponent <Animator>(); healthBar = transform.Find("Bar").GetComponent <Bar>(); enemyEmoteCanvas = transform.Find("EnemyEmoteCanvas").GetComponent <EnemyEmoteCanvasScript>(); enemyEmoteCanvas.HideImmediate(); RandomizeConstants(); health = kTotalHealth; phase = kIdlePhase; }