static void OpenWindow() { EnemyDesignerWindow window = (EnemyDesignerWindow)GetWindow(typeof(EnemyDesignerWindow)); window.minSize = new Vector2(600, 300); window.Show(); }
static void OpenWindow() { //create window instance EnemyDesignerWindow window = (EnemyDesignerWindow)GetWindow(typeof(EnemyDesignerWindow)); //set size window size window.minSize = new Vector2(600, 300); //for see the window window.Show(); }