public void SetHealth() { if (dataHolder == null) { dataHolder = GetComponent <EnemyDataHolder>(); } health = dataHolder.data.Health; }
public void InitializeData() { player = GameObject.FindWithTag("Player"); playerData = GetComponent <PlayerDataHolder>(); enemyData = GetComponent <EnemyDataHolder>(); soundManager = FindObjectOfType <SoundManager>(); mp = GetComponent <Monpedia>(); if (GameObject.Find("RegionData")) { regionData = GameObject.Find("RegionData").GetComponent <RegionDataHolder>(); } if (GameObject.Find("BattleTransitionRect")) { screenRect = GameObject.Find("BattleTransitionRect").GetComponent <Image>(); } ResetBattleTimer(); }
private void Awake() { dataHolder = GetComponent <EnemyDataHolder>(); }