void Awake()
    {
        enemyAI = gameObject.GetComponent <EnemyBehaviourAggressive>();
        GameObject go = GameObject.FindGameObjectWithTag("Player");

        player = go.GetComponent <PlayerProperties>();
    }
Esempio n. 2
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 // Use this for initialization
 void Start()
 {
     anim    = GetComponent <Animator>();
     enemyAI = gameObject.GetComponent <EnemyBehaviourAggressive>();
 }