Esempio n. 1
0
 public void SwitchTurn()
 {
     CooldownManager.instance.SwitchTurn();
     if (state == BattleState.IDLE)
     {
         int randomTurn = Random.Range(0, 10);
         if (randomTurn > 4)
         {
             state = BattleState.PLAYERTURN;
             PlayerTurn();
         }
         else
         {
             state = BattleState.ENEMYTURN;
             agent.RequestDecision();
         }
     }
     else if (state == BattleState.PLAYERTURN)
     {
         state = BattleState.ENEMYTURN;
         agent.RequestDecision();
     }
     else if (state == BattleState.ENEMYTURN)
     {
         state = BattleState.PLAYERTURN;
         PlayerTurn();
     }
 }