private void Init() { boss = new BossRobot(this, 11, 21, BossRobot.Direction.Left); Enemies.AddThing(boss); initBossHealth = boss.Health; skyColorCount = 0; }
private void Init() { EggMachine left = new EggMachine(this, 10, 1, EggMachine.Direction.Right); EggMachine right = new EggMachine(this, 10, 27, EggMachine.Direction.Left); oyaji = new Oyaji(this, 6, 14, left, right); Enemies.AddThing(oyaji); Enemies.AddThing(left); Enemies.AddThing(right); }
private void Init() { Enemies.AddThing(new Father(this, 4, 10)); }
private void Init() { Enemies.AddThing(new BossMushroom(this)); }
private void Init() { boss = new BossHouse(this, 11, 23); Enemies.AddThing(boss); }