Esempio n. 1
0
 //波数开始
 public void Show(EndLessScenePanel uiParent, int startWaveCount)
 {
     this.uiParent  = uiParent;
     isRewardMark   = false;
     waveLabel.text = startWaveCount.ToString();
     FirstRun();
 }
Esempio n. 2
0
    //显示[奖励]
    public void Show(EndLessScenePanel uiParent, int waveCount, int goodID, int goodCount)
    {
        this.uiParent  = uiParent;
        isRewardMark   = true;
        waveLabel.text = waveCount.ToString();
        ItemData getItem   = ItemDataManager.Instance.GetItemData(goodID);
        string   goodsName = UI.NGUIColor.SetTxtColor(LanguageTextManager.GetString(getItem._szGoodsName), (UI.TextColor)getItem._ColorLevel);

        rewardLabel.text = string.Format("{0} x {1}", goodsName, goodCount);
        FirstRun();
    }
Esempio n. 3
0
    private void CreateEndLessPanel()
    {
        GameObject panel;

        if (elScenePanel == null)
        {
            panel        = UI.CreatObjectToNGUI.InstantiateObj(endLessScenePanel, transform);
            elScenePanel = panel.GetComponent <EndLessScenePanel>();
            elScenePanel.Init();
        }
        elScenePanel.Show();
    }