void EndGame() { EndGameType eg = EndGameType.NormalEnding; if (processList[(int)Process.CarAccident]) { eg = EndGameType.ArtistEnding; } if (processList[(int)Process.Bridge]) { eg = EndGameType.DeadEnding; } if (countHuman() > 2) { eg = EndGameType.BadEnding; } endGameSpriteList[(int)eg].color = Global.getAlphaColor(endGameSpriteList[(int)eg].color, 0); DOTween.To(() => endGameSpriteList[(int)eg].color, c => endGameSpriteList[(int)eg].color = c, Global.getAlphaColor(endGameSpriteList[(int)eg].color, 1f), 2f); DOTween.To(() => endGameText.color, c => endGameText.color = c, Global.getAlphaColor(endGameText.color, 1f), 2f); }
public void EndGame(EndGameType type) { if (EndedGame) { return; } switch (type) { case EndGameType.WinWithCheck: if (PinCount != 0) { return; } ColoredBackground.color = Color.green; break; case EndGameType.Win: ColoredBackground.color = Color.green; break; case EndGameType.Lose: ColoredBackground.color = Color.red; break; } StartCoroutine(LoadScene(2f)); EndedGame = true; rotator.CanRotate = false; ColoredBackground.GetComponent <Animator>().SetTrigger("EndGame"); }
private void EndGameStat(EndGameType type) { if (ConnectionHelper.IsConnected) { try { _userPointsManager.Endgame(type == EndGameType.Won); // Can only add score for quick game (because we know the total point) if (IsQuickGame()) { LeaderboardAccess.Instance.AddLeaderEntry(Model.ZonesHashId.FirstOrDefault(), new LeaderModel() { PlayerHashId = Profile.Instance.CurrentProfile.UserHashId, PlayerName = Profile.Instance.CurrentProfile.Username, Points = _userPointsManager.GetMyPoints() }); } } catch (Exception) { // ignored } } }
// Use this for initialization void Start() { if (GameSystem.instance) { if (GameSystem.instance.isWin) { endgameType = EndGameType.EndGame_Win; EndGame_Win.SetActive(true); ShowPnlMenu(); btnNext.SetActive(true); } else if (GameSystem.instance.isLoose50) { endgameType = EndGameType.EndGame_50Lose; EndGame_50Lose.SetActive(true); Invoke("ShowPnlMenu", 2.1f); btnRetry.SetActive(true); } else if (GameSystem.instance.isLoose) { endgameType = EndGameType.EndGame_LoseDie; EndGame_LoseDie.SetActive(true); ShowPnlMenu(); btnRetry.SetActive(true); } } }
/// <summary> /// Show Message to the user explaining the cause of the termination /// </summary> /// <param name="cause"></param> public static void ExplainCauseToUser(EndGameType cause) { switch (cause) { case EndGameType.Forfeit: MessageHelper.ShowMessage("Le bal est fini!", "Le reine de la place a quitté rageusement la place!"); break; } }
public void EndGame(EndGameType type) { m_gameState = GameState.End; m_TimeScaleRef = Time.timeScale; Time.timeScale = 0.0f; Cursor.visible = true; Cursor.lockState = CursorLockMode.None; m_endMenu.SetActive(true); foreach (Transform t in this.transform.GetComponentsInChildren <Transform>()) { if (t.name.CompareTo("TextEndState") == 0) { m_textEndState = t.GetComponent <Text> (); } else if (t.name.CompareTo("TextEndScore") == 0) { m_textEndScore = t.GetComponent <Text> (); } else if (t.name.CompareTo("TextEndRank") == 0) { m_textEndRank = t.GetComponent <Text> (); } else if (t.name.StartsWith("TextTopName")) { int index = int.Parse(t.name.Replace("TextTopName", "")); m_textTopName[index - 1] = t.GetComponent <Text> (); } else if (t.name.StartsWith("TextTopScore")) { int index = int.Parse(t.name.Replace("TextTopScore", "")); m_textTopScore[index - 1] = t.GetComponent <Text> (); } } if (type == EndGameType.Death) { m_textEndState.text = "你已死亡"; } else if (type == EndGameType.Timeout) { m_textEndState.text = "时间已到"; } Player m_player = GameObject.FindGameObjectWithTag("Player").GetComponent <Player> (); m_textEndScore.text = m_player.m_score.ToString(); StartCoroutine(EndPost()); }
public void EndGame(EndGameType endType) { AnalyticsData.TrackEndGame(endType, GameTurn, GameController.I.GameTime, score); if (endType == EndGameType.Win) { if (GameMode != GameModeType.Endless) { // FINISH LEVEL? } } CurrentState = GameState.EndScreen; EndMenuController.I.ShowEndMenu(endType); }
/// <summary> /// Ends the current game. /// </summary> /// <param name="player">The player that has won/lost.</param> /// <param name="type">The result of the game (win/loss).</param> public virtual void EndGame(PlayerInfo player, EndGameType type) { gameFinished = true; var msg = new EndGameMessage(); switch (type) { case EndGameType.Win: msg.winnerPlayerIndex = player.netId; break; case EndGameType.Loss: msg.winnerPlayerIndex = gameState.players.Find(x => x != player).netId; break; } NetworkServer.SendToAll(NetworkProtocol.EndGame, msg); }
/// <summary> /// Method called when the game is ended (not yet exited) /// </summary> /// <param name="type"></param> public void EndGame(EndGameType type) { switch (type) { case EndGameType.Dead: if (IsSpectator()) { MessageHelper.ShowMessage("Vous êtes belle!", "En ne faisant que regarder, vous avez vue votre prince-charmant partir dans le carosse de la belle rouqine avec des éphélides"); } else { // The game can't be won if (IsQuickGame() && Model.IsCoop) { MessageHelper.ShowMessage("Belle performance", $"Vous avez bien dansé, votre prince charmant vous donne un pointage de {_userPointsManager.GetMyPoints()}!"); } else { MessageHelper.ShowMessage("Défaite", "Oh non! Votre affreuse belle-soeur a séduit votre prince charmant!!!"); } } break; case EndGameType.Won: MessageHelper.ShowMessage("Victoire", "Magnifique! Gagner vous a donné de la victoire!!!"); break; case EndGameType.Disconnect: break; case EndGameType.Forfeit: EventManager.Instance.Interrupt(new PlayerForfeitEvent(Profile.Instance.CurrentProfile.UserHashId)); if (IsHost) { EventManager.Instance.Interrupt(new EndOnlineGameEvent() { EndCause = EndGameType.Forfeit }); } break; } EndGameStat(type); }
public void EndGame(EndGameType type) { // Manage stats and achievements related to the game _userPointsManager.Endgame(); }
public EndGameEvent(EndGameType type, bool returnMenu = true) { Info = type; }
private void EndGame(EndGameType type) { _currentGame?.EndGame(type); }
public EndGameSignal(EndGameType endGameType) { EndGameType = endGameType; }