public TimeManager() { dailyReport = GameObject.Find("DailyReport").GetComponent <DailyReport>(); endDayReport = GameObject.Find("EndDayReport").GetComponent <EndDayReport>(); directionalLight = GameObject.Find("Directional light").GetComponent <Light>(); lightIntensity = directionalLight.intensity; timeInDaySeconds = Config.taskDuration * Config.tasksPerDay; }
private void Awake() { if (instance == null) { instance = this; } else if (instance != this) { Destroy(gameObject); } }