public static Color EnchantmentColor(this EnchantmentTier et)
        {
            switch (et)
            {
            case EnchantmentTier.Minor:
                return(Color.white);

            case EnchantmentTier.Standard:
                return(GenEnchantmentColor.Uncommon);

            case EnchantmentTier.Major:
                return(GenEnchantmentColor.Epic);

            case EnchantmentTier.Crafted:
                return(GenEnchantmentColor.Artifact);

            case EnchantmentTier.Skill:
                return(GenEnchantmentColor.Legendary);

            case EnchantmentTier.Negative:
                return(GenEnchantmentColor.Negative);

            default:
                return(Color.white);
            }
        }
Esempio n. 2
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        public static Color EnchantmentColor(this EnchantmentTier et)
        {
            switch (et)
            {
            case EnchantmentTier.Minor:
                return(Color.white);

            case EnchantmentTier.Standard:
                return(GenEnchantmentColor.Uncommon);

            case EnchantmentTier.Major:
                return(GenEnchantmentColor.Epic);

            default:
                return(Color.white);
            }
        }