public void endOrPlay() { if (!checkEndGame()) { if (gameForm.InvokeRequired) { EnablePlayCallback epc = new EnablePlayCallback(gameForm.enablePlay); gameForm.Invoke(epc, new object[] { true }); } else { gameForm.enablePlay(true); } } }
private void startGame() { if (firstPlayer) { if (gameForm.InvokeRequired) { EnablePlayCallback epc = new EnablePlayCallback(gameForm.enablePlay); gameForm.Invoke(epc, new object[] { true }); } else { gameForm.enablePlay(true); } } else { net.receiveShot(); } }