public Debugger(EmuoTron.Debug debug) { this.debug = debug; InitializeComponent(); CheckForIllegalCrossThreadCalls = false; }
public static byte PlayerToByte(EmuoTron.Controller player) { byte input = 0; if (player.a) input |= 1; input <<= 1; if (player.b) input |= 1; input <<= 1; if (player.start) input |= 1; input <<= 1; if (player.select) input |= 1; input <<= 1; if (player.left) input |= 1; input <<= 1; if (player.right) input |= 1; input <<= 1; if (player.up) input |= 1; input <<= 1; if (player.down) input |= 1; return input; }