private static object[] GetThreadLocalDebugInfo() { var info = ourThreadLocalDebugInfo; if (info == null || info.Count == 0) { return(EmptyArray.GetInstance <object>()); } return(info.ToArray()); }
private static object[] GetThreadLocalDebugInfo() { var info = ourThreadLocalDebugInfo; if (info == null || info.Count == 0) { return(EmptyArray.GetInstance <object>()); } return(info.ToArray()); }