void OnClickEmotion() { if (m_emotionUI == null) { m_emotionUI = EmotionUI.OpenUI(); } else { bool bShow = !m_emotionUI.IsShow; m_emotionUI.SetShow(bShow); } if (m_quickChatUI != null && m_quickChatUI.IsShow) { m_quickChatUI.SetShow(false); } }
void OnEmotion() { if (m_emotionUI == null) { m_emotionUI = EmotionUI.OpenUI(); } else { m_emotionUI.SetShow(!m_emotionUI.IsShow); } }